Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $37.50. The latest store price is $37.50, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $37.50 | Latest store price |
About Colonial Artillery Mega Kitbash
- Theme > Military & Combat
- Theme > Nature & Countryside
- Theme > Buildings & Infrastructure
- Theme > Realistic
- Art & Visuals > 3D
- Theme > Historical
Colonial Fortifications and Artillery Pack
We give you a new high-quality asset. Ideal for Colonial Fortifications!
FEATURES
570 prefabs
4k textures
british soldier (skinned!!)
11 cannons variant
Custom HQ trees
FOR VR + PC
Scenes include
post-process include
AAA-quality
Prefabs (570):
rock debrish
Barrels
bed
board & planks
box & crates
building modulus (ended)
interiour
maple vol
pine vol
refined col
roofs
roofs 2
roofs 3
cannons
carts
clothes
env stones
env dead trees
env live trees
grass
fort modulus
grids
Details
Kitchenware
lamp
maps
box parts
tents
particles
chest
6 AAA shaders:
1 blueberry
2 Extraleaf_fast AAA foliage shader
3 Extraleaf_fast_bark
5 PBR atlass props shader (AO from vertex color)
4 grass shader
6 stone - Top\bottom shader (like a stone\moss)
IMPORTANT!!! Target color space - Linear (project settings --> player settings --> other settings))
Target render path - Differed
Post processing include (but you need import PostProcessing Stack from Unity Technologies)
We give you a new high-quality asset. Ideal for Colonial Fortifications!
FEATURES
570 prefabs
4k textures
british soldier (skinned!!)
11 cannons variant
Custom HQ trees
FOR VR + PC
Scenes include
post-process include
AAA-quality
Prefabs (570):
rock debrish
Barrels
bed
board & planks
box & crates
building modulus (ended)
interiour
maple vol
pine vol
refined col
roofs
roofs 2
roofs 3
cannons
carts
clothes
env stones
env dead trees
env live trees
grass
fort modulus
grids
Details
Kitchenware
lamp
maps
box parts
tents
particles
chest
6 AAA shaders:
1 blueberry
2 Extraleaf_fast AAA foliage shader
3 Extraleaf_fast_bark
5 PBR atlass props shader (AO from vertex color)
4 grass shader
6 stone - Top\bottom shader (like a stone\moss)
IMPORTANT!!! Target color space - Linear (project settings --> player settings --> other settings))
Target render path - Differed
Post processing include (but you need import PostProcessing Stack from Unity Technologies)