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Colonial Artillery Mega Kitbash preview
Unity

Colonial Artillery Mega Kitbash

By Alex Merqury

$37.50

Rated 5.0/5 from 8 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $37.50. The latest store price is $37.50, matching the lowest recorded price shown here.

Recorded prices for Colonial Artillery Mega Kitbash 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $37.50. Exact dates and prices are listed below. $0.00 $18.75 $37.50 Nov 5, 2026: $37.50. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$37.50Latest store price

About Colonial Artillery Mega Kitbash

  • Theme > Military & Combat
  • Theme > Nature & Countryside
  • Theme > Buildings & Infrastructure
  • Theme > Realistic
  • Art & Visuals > 3D
  • Theme > Historical
Colonial Fortifications and Artillery Pack

We give you a new high-quality asset. Ideal for Colonial Fortifications!

FEATURES
570 prefabs
4k textures
british soldier (skinned!!)
11 cannons variant
Custom HQ trees
FOR VR + PC
Scenes include
post-process include
AAA-quality

Prefabs (570):
rock debrish
Barrels
bed
board & planks
box & crates
building modulus (ended)
interiour
maple vol
pine vol
refined col
roofs
roofs 2
roofs 3
cannons
carts
clothes
env stones
env dead trees
env live trees
grass
fort modulus
grids
Details
Kitchenware
lamp
maps
box parts
tents
particles
chest

6 AAA shaders:
1 blueberry
2 Extraleaf_fast AAA foliage shader
3 Extraleaf_fast_bark
5 PBR atlass props shader (AO from vertex color)
4 grass shader
6 stone - Top\bottom shader (like a stone\moss)

IMPORTANT!!! Target color space - Linear (project settings --> player settings --> other settings))
Target render path - Differed
Post processing include (but you need import PostProcessing Stack from Unity Technologies)

Unity price last checked .

Prices and availability may change.