Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.50. The latest store price is $39.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $39 | Latest store price | |
| $19.50 | Unity Discount 2026-07-09 2026-07-16 | |
| $19.50 | Unity Discount 2026-07-09 2026-07-16 | |
| $39 | Unity First Price 2026-06-27 2026-07-04 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Coastal City and Village Ambience Loops
- Audio > Sound Effects & Ambience
- Theme > Nature & Countryside
- Theme > Buildings & Infrastructure
- Theme > Modern
Coastal City and Village Ambience Loops is a collection of 121 real-world ambience recordings captured across Greece and edited into clean, seamless loops that are ready to drop into your scenes. These are authentic field recordings, kept mostly natural with only light editing to preserve how they actually sounded on location. From busy cafe corners and passing street life to quiet village moments and open coastal air, these ambiences give you a real sense of place without having to build it from the ground up.
121 ambience loops
96kHz / 24-bit WAV
10+ GB of audio
5+ hours of total content
You will hear the difference in how these recordings move. Conversations drift, environments breathe, and nothing feels overly processed or staged. Whether you are building out a full open-world space or just need something to sit under a scene, these ambiences give you a natural foundation that feels grounded and usable right away.
Built for Game Audio Pipelines
This pack was put together with actual implementation in mind. Everything loops cleanly, sits well in a mix, and layers without fighting you. Drop them into Wwise, FMOD, Unity, or Unreal Engine and they just work - no extra cleanup or tweaking needed. Use them as full environment beds or layer them in where things feel too static.
What is Inside
This is a seaside-heavy library, built around coastal environments, with enough variety to flesh out full scenes:
- Coastal ambiences from soft shoreline movement to heavier surf and wind
- Outdoor cafes, restaurants, and social spaces with natural human presence
- Street-level environments with movement, chatter, and layered activity
- Quieter suburban and small-town atmospheres with subtle detail
- Interior room tones to help ground and connect your environments
Each file is designed to be usable right away - drop it in, loop it, and move on. No heavy editing, no stitching, no guesswork.
Product details:
- 121 ambience loops
- 44.1kHz / 16-bit WAV
- 10+ GB of audio
- 5+ hours of total content
- Seamlessly loopable ambiences
- UCS compliant with embedded Soundminer metadata
- 100% original field recordings (no AI)
- 73 Seaside
- 17 Urban
- 11 Suburban
- 10 Restaurant & Bar
- 5 Room Tone
- 2 Market
- 2 Rural Town
- 1 Public Space
- Game-ready and implementation-friendly
- YouTube-friendly & royalty-free
- RTU-OTB (Ready to Use Out of the Box)
- Compatible with all DAWs and game engines
121 ambience loops
96kHz / 24-bit WAV
10+ GB of audio
5+ hours of total content
You will hear the difference in how these recordings move. Conversations drift, environments breathe, and nothing feels overly processed or staged. Whether you are building out a full open-world space or just need something to sit under a scene, these ambiences give you a natural foundation that feels grounded and usable right away.
Built for Game Audio Pipelines
This pack was put together with actual implementation in mind. Everything loops cleanly, sits well in a mix, and layers without fighting you. Drop them into Wwise, FMOD, Unity, or Unreal Engine and they just work - no extra cleanup or tweaking needed. Use them as full environment beds or layer them in where things feel too static.
What is Inside
This is a seaside-heavy library, built around coastal environments, with enough variety to flesh out full scenes:
- Coastal ambiences from soft shoreline movement to heavier surf and wind
- Outdoor cafes, restaurants, and social spaces with natural human presence
- Street-level environments with movement, chatter, and layered activity
- Quieter suburban and small-town atmospheres with subtle detail
- Interior room tones to help ground and connect your environments
Each file is designed to be usable right away - drop it in, loop it, and move on. No heavy editing, no stitching, no guesswork.
Product details:
- 121 ambience loops
- 44.1kHz / 16-bit WAV
- 10+ GB of audio
- 5+ hours of total content
- Seamlessly loopable ambiences
- UCS compliant with embedded Soundminer metadata
- 100% original field recordings (no AI)
- 73 Seaside
- 17 Urban
- 11 Suburban
- 10 Restaurant & Bar
- 5 Room Tone
- 2 Market
- 2 Rural Town
- 1 Public Space
- Game-ready and implementation-friendly
- YouTube-friendly & royalty-free
- RTU-OTB (Ready to Use Out of the Box)
- Compatible with all DAWs and game engines