Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $24.99.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Unity First Price 2026-09-25 2026-09-25 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Club Legacy Football & City Pack
- Theme > Buildings & Infrastructure
- Theme > Modern
- Art & Visuals > 3D
Build a football district with 60 models covering stadium surroundings, sports props, urban buildings, streets, vegetation, and animated officials. The collection combines individual objects with larger environment and building assemblies. Nine residential plots are individually placeable and share one 4096 x 4096 color atlas and one material.
Each model has a prefab, three LOD meshes, URP Lit materials, and a collider. Model color textures are supplied as PNG files at up to 4096 x 4096 pixels; shared textures are reused where appropriate. CollectionShowcase displays every asset, while FootballDistrict demonstrates an arranged scene using the collection.
2 characters use weighted Generic rigs. The package contains 8 clip instances across those character exports, with 4 clips per character. Motion sets are reused across models; this is not a library of 8 distinct motion designs. Unity Humanoid retargeting is not configured.
The textures contain baked color and shading. Separate normal, metallic, roughness, ambient occlusion, and emission maps are not supplied. Material metallic and smoothness values are adjustable constants.
The human characters are a referee and an assistant referee; football player characters are not included. The football and referee assets are presentation and environment content. Match rules, ball controls, player AI, scoring, and a playable football system are not included. Trophies are not included. Uniforms use generic colors without the source club or sportswear marks.
Each model has a prefab, three LOD meshes, URP Lit materials, and a collider. Model color textures are supplied as PNG files at up to 4096 x 4096 pixels; shared textures are reused where appropriate. CollectionShowcase displays every asset, while FootballDistrict demonstrates an arranged scene using the collection.
2 characters use weighted Generic rigs. The package contains 8 clip instances across those character exports, with 4 clips per character. Motion sets are reused across models; this is not a library of 8 distinct motion designs. Unity Humanoid retargeting is not configured.
The textures contain baked color and shading. Separate normal, metallic, roughness, ambient occlusion, and emission maps are not supplied. Material metallic and smoothness values are adjustable constants.
The human characters are a referee and an assistant referee; football player characters are not included. The football and referee assets are presentation and environment content. Match rules, ball controls, player AI, scoring, and a playable football system are not included. Trophies are not included. Uniforms use generic colors without the source club or sportswear marks.