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Clean Height Fog preview
Unity

Clean Height Fog

By CatRabbit

$5

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.

Recorded prices for Clean Height Fog 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $5. Exact dates and prices are listed below. $0.00 $2.50 $5.00 Nov 1, 2026: $5. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$5Latest store price

About Clean Height Fog

  • Art & Visuals > VFX
Clean Height Fog directly samples the world positions of screen pixels in post processing, and change the color directly by their height with given parameters.
This is similar to deferred fog but it can work both in forward and deferred render pipeline.
It's not a real fog, but super fast and stylized for specific games.
Also considers the skybox as their height can not be obtained, but can be sampled by the direction of the pixel direction.
The package also contains a color skybox shader to work with height fog if needed.
Package contains some simple examples with Cube boxes, the building assets in the preview picture is not included in the package.
For best practice the package can be used for stylized games, especially for urban environments that you want the lower world to be dark.
Only supports Unity Built-in Pipeline by now.
Require Post Processing package installed

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