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City Builder - Procedural Building Areas! preview
Unity

City Builder - Procedural Building Areas!

By exoa

$50

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $50. The latest store price is $50, matching the lowest recorded price shown here.

Recorded prices for City Builder - Procedural Building Areas! 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $50. Exact dates and prices are listed below. $0.00 $25.00 $50.00 Nov 1, 2026: $50. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$50Latest store price

About City Builder - Procedural Building Areas!

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Art & Visuals > UI & GUI
Introducing City Builder for Unity - a powerful and easy-to-use tool designed to streamline the creation of building areas for any city game project. This plugin allows developers to quickly generate dynamic zoning grids adaptable to any building sizes. With customizable parameters, you can easily define where the streets are facing the building areas, create building modules and spawnable items for your city.

The building areas are procedurally generated meaning you can adjust the size easily, and the engine will take care of the rest. Players can then create buildings in these areas during gameplay very easily with an automatically populated carousel with filters.

FEATURES
- Create procedural building areas
- Object spawning zones
- Auto generate building thumbnails
- Carousels to select buildings and objects with category filters
- Prevent building overlaps
- Streets detection
- Support mouse, keyboard, gamepad and touch controls
- Full source code included

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