Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $12.49 | Unity New Release Discount 2026-07-15 2026-07-29 | |
| $12.49 | Unity New Release Discount 2026-07-15 2026-07-29 | |
| $24.99 | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About City Builder
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Art & Visuals > 3D
Hey everyone, JAY POWER here. I built City Builder because honestly, dragging and dropping hundreds of props, roads, and buildings into the hierarchy by hand gets exhausting and slows down development. This is a custom Editor tool designed to fix that. It gives you a clean, simple HUD right inside your Scene View. You just select your prefabs, paint them, and snap them onto a grid without fighting the Unity interface. Whether you are blocking out a quick prototype in a weekend jam or laying out a massive final map, this tool gets out of your way and lets you build fast. The best part? It is purely an Editor script. That means it won't add a single byte of memory or performance cost to your final game build. To make sure you can start testing it the second you hit import, I've packed in a starter set of free CC0 3D models from Kenney. But the tool is totally flexible—you can swap out my demo models and plug in your own custom prefabs in just a few clicks.