Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $23.99. The latest store price is $23.99, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $23.99 | Latest store price | |
| $23.99 | Unity Permanent Decrease 2026-08-13 2026-08-20 | |
| $29.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About "Cinematic Third‑Person Controller – 13 Animator States"
A complete, third-person controller for Unity. Includes a full movement system (walk, run, strafe left/right, backward, crouch with four states) and a professional camera system with orbital half-circle (mouse up/down = head/feet), mouse wheel zoom, investigation/aim mode, head bobbing, landing shake, dynamic FOV on sprint, and optional collision that does not break zoom. Designed for immersive gameplay – ideal for horror, adventure, open-world, or story-driven games.
Camera System Features:
• Orbital half-circle – mouse up looks at head, mouse down looks at feet
• Mouse wheel smooth zoom with easing (adjustable min/max distance and speed)
• Investigation / aim mode – right click snaps to closer offset (custom position, rotation, FOV)
• Head bobbing – subtle camera movement while walking/running (separate walk/run strength and speed)
• Landing shake – camera vibrates when falling from height (adjustable duration and magnitude)
• Dynamic FOV – field of view widens smoothly while sprinting(Left Shift)
• Crouch camera customization – camera height lowers smoothly when crouching (adjustable offset and transition speed)
• Full Inspector controls – toggle every feature on/off, adjust speeds, distances, pitch limits, easing
Movement System (Controller) Features:
• Complete movement: walk, run, strafe left/right, backward, crouch (idle, walk, strafe left/right, backward)
• 13 animator states ready: Idle, Walk, Run, Strafe Left, Strafe Right, Backward, Crouch Idle, Crouch Walk, Crouch Strafe Left, Crouch Strafe Right, Crouch Backward, Blend Run→Walk, Blend Run→Idle
• Smooth transitions between states – all parameters pre-wired
• Mouse look – horizontal rotates player, vertical controls camera pitch (adjustable sensitivity, aim sensitivity)
• Crouch – Left Control (modifiable)
• Aiming – right mouse button toggles aiming mode (camera switch, FOV change)
• Clean, commented C# scripts – easy to extend
• Includes: Demo scene, Animator Controller (13 states), PDF documentation
Perfect for:
• Survival horror
• Mystery investigation
• Open-world exploration
• Cinematic adventure games
• Stunning environments
Input System: Both
Animations and character models not included.
Made by YazanDev