Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity Permanent Decrease 2026-07-25 2026-08-01 | |
| $14.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Cinematic Path Pro
- Tools, Systems & Learning > Development Tools & Automation
Place waypoints directly in the Scene view by dragging handles, adjust easing and field of view per waypoint, preview the full path inside the editor without entering Play mode, and wire up scene events without writing a single line of code.
Built for game developers, architects, and anyone who needs a camera to move beautifully through a 3D scene.
What you can do with it:
Create smooth curved paths using Catmull-Rom splines, or keep it precise with linear movement. Animate field of view per waypoint for dramatic reveals. Lock the camera onto a moving target with the Look-At override while the path plays. Pause at key moments using per-waypoint stay durations. Trigger scene events — music, UI, player activation — at path start, waypoint arrival, or path completion, all from the Inspector with no code.
Who it's for:
Game developers building intro cutscenes, level flythroughs, or gameplay cameras. Architects and visualization artists creating walkthrough animations. Anyone who wants cinematic camera movement set up in under five minutes.