Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $39.99. The latest store price is $79.99.
View 7 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $79.99 | Latest store price | |
| $39.99 | $25 Sale | |
| $39.99 | Unity Discount 2026-07-08 2026-07-15 | |
| $39.99 | Unity Discount 2026-07-01 2026-07-08 | |
| $39.99 | Unity Discount 2026-06-24 2026-07-01 | |
| $79.98 | Unity First Price 2026-06-19 2026-06-26 | |
| $39.99 | Unity Discount 2026-06-17 2026-06-24 |
Sale and bundle history
The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Character Animation System
- Tools, Systems & Learning > Development Tools & Automation
Add an Overlay, adjust a few sliders, press play, and CAS handles the blending for you. No extra setup, no complicated logic, and no need to rebuild your controller every time you add something new. Whether you are working with a third or a first person controller, CAS helps you move faster and keep your animation workflow clean.
On top of that, CAS includes procedural modifiers for more natural and dynamic interactions, helping you save time and bring new game ideas to life faster.
Your Animator, Modular Overlays: Build your Animator once, add your Overlays, and adjust the blending sliders. CAS also supports Overlay Animators - modular controllers with custom logic (say, sword draw, holster, and attack). Create states, transitions, or blend trees, and CAS will dynamically blend them with the main Animator.
Simple Workflow: With CAS, adding new features takes a few clicks, not hours: Add your Overlay and adjust the sliders on the fly. Add Procedural Animation Modifiers. Link your gameplay logic with CAS without writing any code.
Nice and Smooth: CAS creates automatic transitions between poses, making sure the gameplay is smooth.
Stride System: Dynamically adapt your animations to player velocity and trajectory for more realistic, natural motion in just a few clicks.
Procedural Animation: Add dynamic features to your game with powerful modifiers including Two Bone IK, Procedural Steps, Look around and Turn In Place, Foot IK, Look At, and Move Leaning.
Climb and Interact: Add traversal and interaction actions easily with Motion Warping. Easy setup, natural motion, and highly customizable.
Example Content: Additional game-ready content for CAS - animations, player controller, and more.