Screenshots and videos
Price history
Lowest recorded standalone price: $39.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About CavernForge: Procedural Grid Terrain
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
CavernForge is a 3D procedural grid-based terrain generation and painting tool for Unity, built for creating vertical environments with chasms, lava pits, hills, and rock walls.
Generate a terrain layout instantly, then refine it directly in the Scene view using intuitive painting tools. CavernForge blends procedural generation with hands-on artistic control, making it easy to prototype and build stylized arenas or dungeon-style environments.
Core Features
- Procedural grid-based terrain generation
- In-editor Scene view painting
- Paint, Erase, Fill, and Sculpt Height modes
- Adjustable brush size with Undo/Redo support
- Ground, Lava, Chasm, Rock Wall, and Cliff cell types
- Flat lava surfaces with configurable wall height
- Corner smoothing between cells
- Custom material support
- Fully configurable map size, cell size, seed, and height settings
Flexible & Customizable
CavernForge is suitable for:
- Roguelikes
- Dungeon crawlers
- Arena combat games
- Stylized RPG environments
- Procedural prototypes
All terrain types support custom materials, allowing you to adapt the system to a wide range of visual styles.
Generate a terrain layout instantly, then refine it directly in the Scene view using intuitive painting tools. CavernForge blends procedural generation with hands-on artistic control, making it easy to prototype and build stylized arenas or dungeon-style environments.
Core Features
- Procedural grid-based terrain generation
- In-editor Scene view painting
- Paint, Erase, Fill, and Sculpt Height modes
- Adjustable brush size with Undo/Redo support
- Ground, Lava, Chasm, Rock Wall, and Cliff cell types
- Flat lava surfaces with configurable wall height
- Corner smoothing between cells
- Custom material support
- Fully configurable map size, cell size, seed, and height settings
Flexible & Customizable
CavernForge is suitable for:
- Roguelikes
- Dungeon crawlers
- Arena combat games
- Stylized RPG environments
- Procedural prototypes
All terrain types support custom materials, allowing you to adapt the system to a wide range of visual styles.