Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $11.70. The latest store price is $11.70, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $11.70 | Latest store price |
About Catch the fish - Complete Game Tutorial
- Audio > Sound Effects & Ambience
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Learning & Tutorials
- Theme > Retro & Arcade
- Audio > Music
- Art & Visuals > 2D
Yummy Cats is a complete, ready-to-ship 2D arcade game – and a clean template for building your own.
Hold a cat to open its mouth and catch the fish flying in from the sides of the screen. Two cats, one pair of hands: keep both of them fed, spit out the apples, stay away from the bombs and grab the rare golden fish to unlock new cats in the shop. One-touch rules, endless runs, pure "just one more try" gameplay.
A template, not just a game
Every cat, projectile, sound, achievement and balance value is a ScriptableObject. Add a new cat or a new kind of pickup, reskin the whole game or rebalance the difficulty straight from the Inspector – no code changes needed. A single GameConfig asset holds the entire setup and validates it for you.
Made for real devices
Designed for both portrait and landscape. The layout adapts to any aspect ratio, from tall phones to tablets and wide monitors, keeps the controls clear of notches and system bars, and the gameplay feels exactly the same on every screen. Play with touch, mouse or keyboard.
Monetization and extension points built in
Connect your ads and in-app purchases through two small interfaces (debug providers included for testing). Hook analytics, quests or tutorials into global game events without touching the core systems. Keep the default PlayerPrefs saves, switch to JSON files or plug in your own backend.
Great for learning
Clean, modular C# split into Runtime, Editor, Tests and Samples assemblies, 85+ automated tests and a detailed manual covering the architecture and every extension point.
What's inside
• Splash screen and game scene: main menu, cat shop, gameplay, pause and game over
• 4 cats, 4 projectile types (fish, golden fish, apple, bomb) and 5 achievements
• Sprites, animations, music and sound effects
• Full C# source code and documentation
Hold a cat to open its mouth and catch the fish flying in from the sides of the screen. Two cats, one pair of hands: keep both of them fed, spit out the apples, stay away from the bombs and grab the rare golden fish to unlock new cats in the shop. One-touch rules, endless runs, pure "just one more try" gameplay.
A template, not just a game
Every cat, projectile, sound, achievement and balance value is a ScriptableObject. Add a new cat or a new kind of pickup, reskin the whole game or rebalance the difficulty straight from the Inspector – no code changes needed. A single GameConfig asset holds the entire setup and validates it for you.
Made for real devices
Designed for both portrait and landscape. The layout adapts to any aspect ratio, from tall phones to tablets and wide monitors, keeps the controls clear of notches and system bars, and the gameplay feels exactly the same on every screen. Play with touch, mouse or keyboard.
Monetization and extension points built in
Connect your ads and in-app purchases through two small interfaces (debug providers included for testing). Hook analytics, quests or tutorials into global game events without touching the core systems. Keep the default PlayerPrefs saves, switch to JSON files or plug in your own backend.
Great for learning
Clean, modular C# split into Runtime, Editor, Tests and Samples assemblies, 85+ automated tests and a detailed manual covering the architecture and every extension point.
What's inside
• Splash screen and game scene: main menu, cat shop, gameplay, pause and game over
• 4 cats, 4 projectile types (fish, golden fish, apple, bomb) and 5 achievements
• Sprites, animations, music and sound effects
• Full C# source code and documentation