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Catacombs - Retro Style Modular Environment Pack preview
Unity

Catacombs - Retro Style Modular Environment Pack

By Revolving Pizza Games

$17.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $11.19. The latest store price is $17.99.

Recorded prices for Catacombs - Retro Style Modular Environment Pack 5 price observations from Jun 25, 2026 to Oct 31, 2026. Lowest recorded price $11.19. Exact dates and prices are listed below. $0.00 $9.00 $17.99 Jun 25, 2026: $15.99. Unity First Price 2026-06-25 2026-07-02 Jun 25, 2026: $11.19. Unity New Release Discount 2026-06-25 2026-07-09 Jun 25, 2026: $11.19. Unity New Release Discount 2026-06-25 2026-07-09 Sep 19, 2026: $17.99. Unity Permanent Increase 2026-09-19 2026-09-26 Oct 31, 2026: $17.99. Latest store price Jun 25, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$17.99Latest store price
$17.99Unity Permanent Increase 2026-09-19 2026-09-26
$11.19Unity New Release Discount 2026-06-25 2026-07-09
$11.19Unity New Release Discount 2026-06-25 2026-07-09
$15.99Unity First Price 2026-06-25 2026-07-02

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Catacombs - Retro Style Modular Environment Pack

  • Theme > Retro & Arcade
  • Theme > Fantasy & Mythology
  • Theme > Horror & Gothic
  • Theme > Buildings & Infrastructure
  • Art & Visuals > 3D
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Create underground burial corridors, crypt chambers, and dark fantasy catacombs with a modular system of 270+ prefabs designed for grid-based level building. Build niche-lined tunnels, skull-decorated passages, arched corridors, coffin rooms, and atmospheric underground spaces using modular walls, ceilings, pillars, arches, tunnels, and decoration presets.

Catacombs features a distinct low-resolution texture style, combined with crisp filtering, creating a unique aesthetic that blends retro charm. It captures a nostalgic feel without the limitations of old game engines or consoles.

The included demo scene showcases a fully assembled catacomb environment, providing a ready-to-use setup and a strong starting point for your own levels. A separate prefab showcase scene is also included for easy asset browsing.

KEY FEATURES
226 models and 278 prefabs
Includes 228 standard prefabs and 50 ready-made decoration presets
Fully modular system (walls, corridors, niches, arches, pillars, ceilings, tunnels, and more)
Includes standard and skull-decorated wall sets
Includes ceiling-attached wall prefabs for faster corridor construction
Includes coffins, sarcophagi, urns, bones, body wraps, candles, torches, tools, and burial props
256x256 textures with a crisp pixel style
Use the default grid size (1, 1, 1) with snapping for modular placement
Smaller models may require smaller increments such as (0.25, 0.25, 0.25)
Real-world scale proportions
Demo scene and prefab showcase scene included
Built-in fire VFX prefabs included
Drag-and-drop ready prefabs

TEXTURES AND MATERIALS
17 low-resolution textures and materials, including stone, bone, wood, metal, and flame FX.

Materials are prepared for the Built-in Render Pipeline and can be easily converted to URP.

Converting to URP
Select all materials (they should appear magenta), from the top menu, click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP.
For Unity 6, open Window > Rendering > Render Pipeline Converter. Select the Built-in pipeline as the source and choose your target pipeline. Select Material Upgrade, then click Initialize and Convert.
Ensure all textures have their Filter Mode set to Point (no filter) to prevent blurriness.
Texture Compression should be set to None.

No custom shaders are used. Materials are compatible with URP and HDRP, though HDRP has not been explicitly tested.

NOTE: Some materials use double-sided rendering in URP. In the Built-in pipeline, the Particle/Standard Surface shader is used to achieve double-sided behavior.

Unity price last checked .

Prices and availability may change.