About Casual UI Toolkit
- Art & Visuals > 2D
- Art & Visuals > VFX
- Art & Visuals > UI & GUI
Casual UI Toolkit is a customizable interface pack for casual and mobile games. It includes coordinated menus, gameplay screens, popups, controls, icons, backgrounds, and reward effects.
The included sample flow contains:
- Loading screen
- Main menu with a level path
- Bottom navigation panel
- Gameplay HUD
- Pause popup
- Settings popup
- Level Complete popup
- Level Failed popup
- Chest Opening popup
- Reward popup
- Daily Reward popup
- Shop popup
- Missions popup
- Out of Boosters popup
The interface also includes reusable buttons, cards, labels, currency counters, switches, checkboxes, progress bars, popup panels, screen backgrounds, and navigation icons.
Choose from four included styles—ReferenceStyle, ArcadeGreen, NeonPurple, and SolarYellow—or create a custom look. Colours, gradients, palette swatches, and motion settings can be adjusted to match puzzle games, match games, idle games, and other casual projects.
Included motion and reward effects cover button feedback, popup entrances, idle animation, glow, background particles, bursts, star sequences, reward flights, animated counters, shine sweeps, and progress sparks.
The included sample flow contains:
- Loading screen
- Main menu with a level path
- Bottom navigation panel
- Gameplay HUD
- Pause popup
- Settings popup
- Level Complete popup
- Level Failed popup
- Chest Opening popup
- Reward popup
- Daily Reward popup
- Shop popup
- Missions popup
- Out of Boosters popup
The interface also includes reusable buttons, cards, labels, currency counters, switches, checkboxes, progress bars, popup panels, screen backgrounds, and navigation icons.
Choose from four included styles—ReferenceStyle, ArcadeGreen, NeonPurple, and SolarYellow—or create a custom look. Colours, gradients, palette swatches, and motion settings can be adjusted to match puzzle games, match games, idle games, and other casual projects.
Included motion and reward effects cover button feedback, popup entrances, idle animation, glow, background particles, bursts, star sequences, reward flights, animated counters, shine sweeps, and progress sparks.