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Card Game UI Kit — Cards, HUD, Buttons & Animations preview
Unity

Card Game UI Kit — Cards, HUD, Buttons & Animations

By Vakasama Studios

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Card Game UI Kit — Cards, HUD, Buttons & Animations 2 price observations from Sep 17, 2026 to Nov 5, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Sep 17, 2026: $4.99. Unity First Price 2026-09-17 2026-09-17 Nov 5, 2026: $4.99. Latest store price Sep 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-09-17 2026-09-17

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Card Game UI Kit — Cards, HUD, Buttons & Animations

  • Art & Visuals > 2D
  • Art & Visuals > UI & GUI
Build your card game's entire interface in one import. VAKASAMA Card Game UI Kit gives you everything the screen of a mobile card game needs — solitaire, rummy, poker, blackjack, trick-taking or your own invention — in one consistent, premium visual style: deep navy, ivory and gold. Cards (54 sprites, 500×700 px): full 52-card deck with large, highly readable corner indices and classic pip layouts, elegant monogram-style J/Q/K face cards, and 2 jokers. Card backs (5 themes): Royal Navy, Cosmic Violet, Crimson Gothic, Jade Emperor, Phoenix Fire — a shared border and lattice system, so themes can be mixed in one game or offered as unlockables. HUD (8 sprites): top panel, avatar frame, name plate, score panel, progress bar (background + fill), timer badge, VS diamond. Buttons (8 sprites): primary / secondary / danger / square icon styles in normal + pressed states, with 9-slice friendly rounded corners. Screens: Victory / Defeat / Draw ribbon banners with ray effects, plus tall and wide modal panels for menus and match results. Working code, not just art. Three runtime C# scripts (namespace Vakasama.CardKit, no third-party dependencies): CardDeck — 52-card model with Fisher-Yates shuffle, draw API and automatic sprite lookup; CardView — smooth squash-flip animation between back and face; CardDealer — deals any number of cards from a deck pile into a fanned hand with tweened movement and auto-flip. One-click demo. Open Tools > VAKASAMA > Build Card Kit Demo Scene and a complete playable demo is generated: HUD, deck pile, hand area and a DEAL button. Press Play, hit DEAL, and watch five cards fly into a fan and flip face-up. An editor postprocessor auto-configures every texture as a UI sprite on import — zero setup. Compatibility: all sprites render through Unity UI (Canvas) and work identically in Built-in, URP and HDRP. Optimized for mobile portrait layouts; scales cleanly to tablet and landscape. Plain, commented C# that's easy to extend.

Unity price last checked .

Prices and availability may change.