Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $11.79$1179. The latest store price is $16.85$1685.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$16.85$1685
Latest store price
$11.79$1179
Unity New Release Discount 2026-07-30 2026-08-13
$11.79$1179
Unity New Release Discount 2026-07-30 2026-08-13
$16.85$1685
Unity First Price 2026-07-30 2026-08-06
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Cannon System Pro | 6 Animated & Destructible Cannons – Vol. 1
Audio > Sound Effects & Ambience
Theme > Military & Combat
Art & Visuals > 3D
Art & Visuals > VFX
Theme > Historical
Cannon Pack Vol. 1 is an animated cannon presentation and integration system - not a combat, ballistics, damage, or projectile system. It provides six different game-ready cannons, supporting props, animations, and tools for aiming, firing, organizing, destroying, restoring, and integrating cannons into your own gameplay. Included cannons: Cannon, Heavy Cannon, Culverine, Swivel Cannon, Free Swivel Cannon, Mortar. Included props: Barrel, Cannonballs sized for every cannon, Cleaning sponges sized for every cannon, Shot racks for every cannonball size. Main features: Animated aiming and firing, Horizontal traverse and vertical elevation, Classic and Gunport operating modes, Cannon batteries and configurable firing volleys, Left and right destruction animations, Cannon restoration and reset, Multiple LOD levels, Included cannon SFX, Pooled SFX and VFX system, Reusable effect configuration, Events and public API for gameplay integration, Material customization across LODs and debris, Rigidbody destruction-animation recording tool, Optional animated barrel-deformation system, Eight demonstration scenes, Detailed documentation. The system handles cannon animation, presentation, state management, effects, and integration hooks. Your game remains responsible for projectiles, ammunition, reloads, ballistics, damage, penetration, targeting, AI, player input, and networking. Use the ShotFired event and Muzzle Point to connect your own projectile, damage, or combat solution. The included materials and demo scenes are configured for URP. The models, animations, scripts, and tools can also be used with the Built-in Render Pipeline and HDRP after adapting materials and standard scene elements such as lighting and cameras. The optional Fun barrel-deformation module requires Burst, Collections, and Mathematics. Classic and Gunport cannons do not require this module. The included SFX are ready to use with the pooling system.
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