Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Candle Flame Shader
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This shader came about while I was building Cozy Hearth.
At the time, I used the Water Magic Shader as a quick hack for candle flames — not ideal, but it did the job.
Now here’s a proper, dedicated Candle Flame Shader — lightweight, customizable, and made to look right from the start.
True Per‑Instance Randomness
Toggle on “Use World‑Pos Flicker Seed” to automatically get into a unique flicker pattern —
no two candles ever look the same, even on the same material.
Manual Seed Control
Switch randomness off and dial in your own _FlickerSeed for perfectly repeatable flicker timing if that’s what you’re going for.
Ultra‑Lightweight & Efficient
No textures or look‑ups
Minimal arithmetic and branching keeps GPU cost low
Optimized for URP and performance‑sensitive projects
Customizable Flame Profile
Scale, aspect, offset, and “almond” taper controls
Two‑tone gradient from base to tip
Adjustable blur radius & flame intensity
Included Models
This package comes with a variety of candle models to get you started right away:
candleFlame, candleFlameHalf. These are low poly flame surfaces.
candleHolder, threeArmCandleHolder
candleMelty, shortCandle, skullCandle
Perfect For
Cozy interiors, festival lanterns, magical spell effects—or anywhere you need dozens of candles to flicker independently without killing performance.
At the time, I used the Water Magic Shader as a quick hack for candle flames — not ideal, but it did the job.
Now here’s a proper, dedicated Candle Flame Shader — lightweight, customizable, and made to look right from the start.
True Per‑Instance Randomness
Toggle on “Use World‑Pos Flicker Seed” to automatically get into a unique flicker pattern —
no two candles ever look the same, even on the same material.
Manual Seed Control
Switch randomness off and dial in your own _FlickerSeed for perfectly repeatable flicker timing if that’s what you’re going for.
Ultra‑Lightweight & Efficient
No textures or look‑ups
Minimal arithmetic and branching keeps GPU cost low
Optimized for URP and performance‑sensitive projects
Customizable Flame Profile
Scale, aspect, offset, and “almond” taper controls
Two‑tone gradient from base to tip
Adjustable blur radius & flame intensity
Included Models
This package comes with a variety of candle models to get you started right away:
candleFlame, candleFlameHalf. These are low poly flame surfaces.
candleHolder, threeArmCandleHolder
candleMelty, shortCandle, skullCandle
Perfect For
Cozy interiors, festival lanterns, magical spell effects—or anywhere you need dozens of candles to flicker independently without killing performance.