Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $49.99. The latest store price is $49.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $49.99 | Latest store price | |
| $49.99 | Unity First Price 2026-09-23 2026-09-23 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Camera UDP Streamer for Unity
Features
- Capture and stream a Unity Camera over IPv4 RTP/UDP.
- Support for the Built-in Render Pipeline and HDRP 17.3.0.
- Inspector controls for resolution, frame rate, bitrate, GOP interval and destination.
- Stream-only Color Correction, Exposure, Gamma and Lift adjustments.
- Start, stop and restart streaming through the component's public API or context menu.
- Optional diagnostic counters for capture, encoding and network output.
- Flip Vertical defaults to OFF.
Requirements
Windows x64, Unity 6000.3.9f1 and Direct3D12. Requires a GPU/driver supporting shared GPU surfaces, D3D11 video processing and a Windows Media Foundation hardware H.264 encoder. A compatible RTP/H.264 receiver must be installed separately.
Included
- Editable C# runtime and native C++ source.
- Windows x64 native DLL, CMake build definition and rebuild instructions.
- Sample scene, SDP receiver description, English documentation and troubleshooting guide.
- Third-Party Notices.txt and the Unity Native Plugin API license text.
Limitations
One active stream per process. URP and custom render pipelines are not validated. The included sample scene uses Built-in materials; HDRP setup instructions are provided.
Audio, RTSP signaling, WebRTC, multicast, authentication, encryption and software encoding fallback are not included. UDP does not guarantee delivery. Actual frame rate, bitrate and latency depend on the hardware, scene, network and receiver. No receiver application is bundled.
The sender does not require GStreamer or GLib. Windows media components and GPU drivers are supplied by the user's system and are not included in the package.
The native DLL is compiled code; readable C++ source and rebuild instructions are included. Scripts are not obfuscated.
Asset uses Unity Native Plugin API under the Unity Companion License; see Third-Party Notices.txt file in package for details.