Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.97. The latest store price is $19.95.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.95 | Latest store price | |
| $9.97 | Unity New Release Discount 2026-08-20 2026-09-03 | |
| $9.97 | Unity New Release Discount 2026-08-20 2026-09-03 | |
| $19.95 | Unity First Price 2026-08-20 2026-08-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Camera Spring
Designed as a flexible alternative to traditional camera rigs and spring arms, it provides smooth spring-based camera positioning, collision handling, orbit controls, runtime presets and parameter blending.
The system is fully input-agnostic and can be integrated with custom controllers, the Unity Input System, legacy input workflows, gamepads or touch controls.
Key capabilities include:
• Spring-based camera positioning
• Collision handling with raycast or sphere cast support
• Orbit positioning and camera framing controls
• Runtime camera presets with smooth transitions
• Transition callbacks for gameplay integration
• Shoulder offset support
• Input-agnostic design
• Public runtime API
Camera Spring is suitable for a wide range of genres including:
• Third-person games
• Action RPGs
• Adventure games
• Strategy games with orbit / follow cameras
• Top-down games with orbit / follow cameras
• Cinematic camera systems
The package includes documentation, demo scenes and example scripts demonstrating common integration workflows.