Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $13.99. The latest store price is $19.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $13.99 | Unity New Release Discount 2026-09-04 2026-09-11 | |
| $13.99 | Unity New Release Discount 2026-09-04 2026-09-11 | |
| $19.98 | Unity First Price 2026-09-04 2026-09-04 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About The Camera Lab
- Tools, Systems & Learning > Development Tools & Automation
The Camera Lab is a complete camera solution for Unity: seven camera types, one shared effects stack, and editor tools to get from empty scene to playable quickly.
You get finished camera rigs—not bare scripts you still have to wire, tune, and debug yourself.
If you're building a first-person game, check out The FPS Lab for a dedicated full FPS framework.
Why The Camera Lab?
Seven Complete Camera Systems
Each setup is full-featured and ready to use:
- 2.5D Path Camera — Side-scrollers and path-follow games with smooth motion along splines ( Example: Little nightmares)
- 2D Side Scroller Camera — Platformers and metroidvania-style games with dead zones, look-ahead, and axis-locked follow
- 3rd Person Camera — Action/adventure style with obstacle avoidance, lock-on, and auto-zoom
- Top Down Camera — RTS and strategy: dome positioning, perspective or orthographic
- RTS Strategy Camera — Pan, edge-pan, drag, zoom, rotate, and bounds for strategy/management style navigation
- Fixed Camera — Static shots: security cameras, cinematics, or anything that stays put
- Retro Camera System — Survival-horror style fixed angles: zone-based switching with Instant, Blink, and Smooth transition modes ( Example: Resident Evil / Bio Hazard)
For first-person projects, The FPS Lab is the recommended asset.
Universal Effects System
One effects layer works across every camera type:
- Camera Shake — 12 presets (Explosion, Impact, Rumble, and more)
- Camera Fade — Fades and full-screen flashes
- Camera Zoom — Dynamic FOV and orthographic size control
- Camera Tilt — Dutch angles
- Color Tint — Damage flashes, mood, atmosphere
Professional Tools
- One-click camera setup
- Auto-assignment for common wiring
- Editors with clear labels and guidance
- Camera Relative Movement Helper (corrects inverted or confusing movement relative to the camera)
Demo
Try It Yourself - Download The Demo (PC)
Use the sample scene to try each camera style and the shared effects in context.
Documentation & Support
Full manual in the editor. Open User Guide on components jumps to the matching section.