Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $89.99. The latest store price is $89.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $89.99 | Latest store price |
About Bullet Sound System + Penetration
- Audio > Sound Effects & Ambience
- Theme > Military & Combat
- Theme > Modern
Bullet Sound System + Penetration is a powerful and highly customizable sound and physics asset for Unity Engine, designed to bring cinematic realism and deeply immersive combat mechanics to your project. Developed entirely in C#, this system combines realistic bullet penetration physics with an extensive, professionally produced sound effects library for AAA-quality results in any shooter or action game.
TRUE-TO-LIFE BULLET PENETRATION PHYSICS
At the core of the asset is a meticulously crafted physical simulation model for bullet penetration, supporting 11 distinct surface types, including:
Concrete, Glass, Gravel, Two types of metal, Plastic, Fabric, Water, Wood, Flesh, Sand
A single, easy-to-use table lets you adjust physics parameters for each material - such as:
Penetration Energy - how much force is required to break through a surface
Min & Critical Penetration Angle - controls how angle affects penetration chances
Min Velocity to Penetrate - simulates real-world resistance
In addition, you can easily tweak physics settings for each bullet directly in its prefab - including:
Initial velocity, Bullet spread, Mass, Air density, And more - all designed for granular, physics-informed behavior
You can also easily adjust penetration probability, bullet range, and ricochet chance using simplified override multipliers for flexible game balancing.
MASSIVE LIBRARY OF HYPER-REALISTIC SFX
The package includes 335 premium sound effects, professionally mixed and mastered to perfectly complement the physical system:
Bullet impact sounds for all 11 surfaces, each with multiple variations
Bullet ricochet sounds, reactive to angle and material
Subsonic flyby (whizz) and supersonic flyby (sonic boom) sounds, capturing the terrifying realism of high-speed projectiles
Punch/kick impacts and Knife strikes against different materials
Each sound is delivered with multiple random variations, eliminating repetition and enhancing immersion.
Advanced Sound Pooling System
To ensure top-tier performance even during intense firefights, the asset includes a custom audio pooling system:
Reduces CPU and memory usage by reusing sound objects
Features smart randomization to shuffle sound playback order, preventing audible patterns or repetition
Scales dynamically to your scene needs
CRAFTED WITH AUDIO PRODUCTION EXPERTISE
All sounds in Bullet Sound System + Penetration are created using real-world recordings, high-end microphones, and professional post-processing. This ensures your game does not just look real - it sounds real. Our studio experience in sound design guarantees clarity, impact, and character in every shot.
The comprehensive, interactive demo scene showcases all core features of the asset is already included in the asset. You will find the README file with instructions in the asset folder. Watch the detailed video demonstration of Bullet Sound System + Penetration to better understand how the asset works.
TRUE-TO-LIFE BULLET PENETRATION PHYSICS
At the core of the asset is a meticulously crafted physical simulation model for bullet penetration, supporting 11 distinct surface types, including:
Concrete, Glass, Gravel, Two types of metal, Plastic, Fabric, Water, Wood, Flesh, Sand
A single, easy-to-use table lets you adjust physics parameters for each material - such as:
Penetration Energy - how much force is required to break through a surface
Min & Critical Penetration Angle - controls how angle affects penetration chances
Min Velocity to Penetrate - simulates real-world resistance
In addition, you can easily tweak physics settings for each bullet directly in its prefab - including:
Initial velocity, Bullet spread, Mass, Air density, And more - all designed for granular, physics-informed behavior
You can also easily adjust penetration probability, bullet range, and ricochet chance using simplified override multipliers for flexible game balancing.
MASSIVE LIBRARY OF HYPER-REALISTIC SFX
The package includes 335 premium sound effects, professionally mixed and mastered to perfectly complement the physical system:
Bullet impact sounds for all 11 surfaces, each with multiple variations
Bullet ricochet sounds, reactive to angle and material
Subsonic flyby (whizz) and supersonic flyby (sonic boom) sounds, capturing the terrifying realism of high-speed projectiles
Punch/kick impacts and Knife strikes against different materials
Each sound is delivered with multiple random variations, eliminating repetition and enhancing immersion.
Advanced Sound Pooling System
To ensure top-tier performance even during intense firefights, the asset includes a custom audio pooling system:
Reduces CPU and memory usage by reusing sound objects
Features smart randomization to shuffle sound playback order, preventing audible patterns or repetition
Scales dynamically to your scene needs
CRAFTED WITH AUDIO PRODUCTION EXPERTISE
All sounds in Bullet Sound System + Penetration are created using real-world recordings, high-end microphones, and professional post-processing. This ensures your game does not just look real - it sounds real. Our studio experience in sound design guarantees clarity, impact, and character in every shot.
The comprehensive, interactive demo scene showcases all core features of the asset is already included in the asset. You will find the README file with instructions in the asset folder. Watch the detailed video demonstration of Bullet Sound System + Penetration to better understand how the asset works.