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Build Size Gate — CI Check for Build Size Regressions preview
Unity

Build Size Gate — CI Check for Build Size Regressions

By HanoStudio

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.99. The latest store price is $24.99, matching the lowest recorded price shown here.

Recorded prices for Build Size Gate — CI Check for Build Size Regressions 2 price observations from Sep 3, 2026 to Nov 5, 2026. Lowest recorded price $24.99. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Sep 3, 2026: $24.99. Unity First Price 2026-09-03 2026-09-03 Nov 5, 2026: $24.99. Latest store price Sep 3, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$24.99Unity First Price 2026-09-03 2026-09-03

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Build Size Gate — CI Check for Build Size Regressions

  • Tools, Systems & Learning > Development Tools & Automation
Build Size Gate watches every merge. It compares each build against a small, versioned JSON baseline and fails CI (non-zero exit code) when the build grows past your thresholds — absolute bytes or percent, warn or fail, per metric.

This tool came out of a public experiment series: 16 Android APKs, one variable changed at a time, every number published with raw data and a reproducible project. The methodology — and its open-source measurement engine — is documented at hellohanostudio.github.io.

THREE METRICS, NOT ONE
"Build size" is not one number. The gate checks three:
- artifact bytes — the file users download
- BuildReport total size — Unity's reported output
- packed asset bytes — serialized asset data

An APK can be stable while assets move, and assets can be stable while generated code grows. Gating all three catches both.

THE WINDOW (Tools ▸ Build Size Gate ▸ Open Window)
- Gate — run the check in the Editor: PASS/WARN/FAIL banner, per-metric deltas with reasons, and one-click "Approve Current Build" when growth is intentional.
- Baselines — capture a baseline from any build summary and edit thresholds in plain fields. No hand-edited JSON.
- Layers — compare two APK/AAB files entry by entry and see exactly which packaged files grew. Export CSV.
- CI Setup — generates a ready-to-run shell command and a GitHub Actions workflow with your paths filled in.

WORKS OUT OF THE BOX
A sample baseline and build summary are included — open the window and see a real check pass in under a minute, before your first build. After that: build once, capture, commit the JSON, done.

HONEST SCOPE (v1)
Built and validated on Android APK builds with Unity 6000.3 (IL2CPP/ARM64). The gate itself is platform-agnostic and reads a plain-text summary; iOS and AAB validation is on the roadmap. Editor-only — nothing ships in your player build.

Unity price last checked .

Prices and availability may change.