About Buff FX - 29 Buff, Aura & Loot VFX in 6 Colours
- Theme > Retro & Arcade
- Art & Visuals > 2D
- Art & Visuals > VFX
**60 animated buff, pickup and UI effects as PNG sprite sheets: 10 effects in 6 colours, for any engine.** Each comes in three sets: 256 px and 128 px HD, and pixel art made at 64 px, not shrunk. **What's inside** **6 colours:** gold, green, blue, red, purple, white **10 effects in each:** buff: chevrons and glints rising from a ring round the feet (loops). debuff: chevrons and drips sinking into it (loops). heal: light welling up and plus signs floating out. shield: a bubble with a hex shimmer rolling over it (loops). levelup: a beam shooting up, chevrons climbing it, a ring bursting out. pickup: a pop, a ring and glints flung out. glow: a breathing halo with turning rays, to put behind an item (loops). sparkle: glints twinkling in turn (loops). shine: a band of light swept across a button or card. beam: a loot beam over a pulsing ring (loops). Loops are seamless; one-shots run 16 to 30 frames. Transparent PNG sheets, 8 frames a row, plus an effects.json with every frame size, frame count, fps, loop and anchor. Godot 4 player included: BuffFX.spawn(hero, "gold_buff", hero.position), and finish() fades a loop out. With a demo: a hero, a chest of loot and a card to try them on.