Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $69.98. The latest store price is $99.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $99.99 | Latest store price | |
| $99.99 | Unity First Price 2026-06-19 2026-06-26 | |
| $69.98 | Unity New Release Discount 2026-06-17 2026-06-24 | |
| $69.98 | Unity New Release Discount 2026-06-17 2026-06-24 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About BTGraph Complete AI Bundle – Behavior Trees, Utility AI & Perception
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
The framework combines Behavior Trees, Utility AI, perception systems, and reusable AI utilities into a flexible architecture that can scale from simple NPC logic to advanced AI-driven gameplay systems.
Built on top of BTGraph Pro, the framework provides professional AI development tools including debugging support, modular node packs, and seamless Blackboard integration.
With this bundle, developers can quickly build AI agents capable of sensing the environment, evaluating options, and making dynamic decisions using Behavior Trees and Utility-based scoring systems.
The system is designed to be modular, extensible, and production-ready, making it suitable for indie developers, prototypes, and full-scale commercial games.
Included Systems
BTGraph Pro
A professional Behavior Tree framework for Unity featuring a visual editor, modular node architecture, and powerful debugging tools for building complex NPC AI.
AI Utilities Pack
A collection of reusable AI utility nodes and scoring systems designed to support advanced decision-making and behavior evaluation.
Perception & Awareness Pack
A modular AI perception system allowing NPCs to detect targets, react to stimuli, track last known positions, and maintain awareness states over time.
Key Features
Visual Behavior Tree editor
Modular AI framework architecture
Utility AI decision scoring
Perception and awareness systems
Blackboard-based data sharing
Debugging tools for behavior execution
Modular node packs designed for extensibility
Suitable for NPC AI, enemies, companions, and agents
Designed for Extensibility
BTGraph AI Framework is designed as a growing ecosystem of AI tools. Additional packs such as combat behaviors, navigation utilities, and specialized AI systems can be integrated seamlessly into the framework.