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BSP – Procedural Screen Effect System preview
Unity

BSP – Procedural Screen Effect System

By IronSamiStudio

$4.99

Rated 5.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for BSP – Procedural Screen Effect System 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 31, 2026: $4.99. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
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Recorded standalone asset prices in USD
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$4.99Latest store price

About BSP – Procedural Screen Effect System

  • Art & Visuals > VFX
Blood Screens Pro – Procedural Screen FX System

Instantly Create Immersive & Dynamic Screen Effects!

Blood Screens Pro is the ultimate procedural solution for dynamic, high-quality screen effects in Unity. From immersive damage feedback to environmental visuals like rain drops, embers, bullet holes, stars, and much more—Blood Screens Pro has you covered.

Completely Modular & Easy to Use

Blood Screens Pro is designed with flexibility and ease-of-use at its core. Whether you're a beginner or a seasoned developer, you can quickly create procedural screen effects with intuitive, artist-friendly profiles.

- Procedural Randomization: Customize position, scale, rotation, and mirroring for endless visual variety.
- Edge Fading & Smooth Transitions: Advanced edge fading ensures seamless integration of effects with your game's visual style.
- Preset Library: Instantly access ready-made presets (blood splatters, rain, embers, bullet holes, stars, and more) from the Unity Editor menu—setup effects in seconds!

Optimized for Performance

The built-in pooling manager efficiently handles your screen effects, ensuring smooth performance even in high-intensity scenarios:

- Advanced Object Pooling: Minimizes performance overhead by efficiently reusing screen effects.
- Dynamic Expansion: Pool dynamically grows if needed, preventing interruptions during gameplay.

Highly Customizable Manager & Profiles

The BSP Manager provides extensive control over effect behavior:

- Stack or Overwrite Modes: Control how new effects interact—stack visually or overwrite seamlessly.
- Sequential or Randomized Selection: Choose ordered effects for consistency or randomization for dynamic feedback.
- Global Overrides: Easily toggle procedural randomization on or off globally for specific gameplay moments.

Intuitive Public API

Gain runtime control with simple, yet powerful public API methods:

- Trigger individual effects, continuous effect cycles (great for low health indicators), and screen flashes effortlessly through straightforward method calls.

New Visual Shaders & Compatibility

Take visuals to the next level with advanced shader effects:

- Liquid effects, heat glows, distortion, and flash overlays.
- Fully compatible with all Unity render pipelines (Built-in, URP, HDRP).

Comprehensive Documentation & Support

Detailed documentation, example scenes, and quick-start guides make integration effortless.

- Full documentation available online.
- Active developer support through our Discord community.

Perfect for any project—FPS, survival horror, top-down shooters, RPGs, and beyond.

Level up your game’s immersion instantly with Blood Screens Pro!

Changelog:

2.0.0 - Major Update

- Renamed BloodScreenManager to BSP_Manager for clarity.
- Replaced RawImage with new BSP_ScreenEffectImage for advanced procedural control and mesh-based edge fading.
- Enhanced BSP_Profile with fade-in, edge fade controls, and expanded procedural randomization.
- Introduced extensive preset menu accessible from the Unity Editor (GameObject > IronSami Studio > BloodScreensPro > Presets).
- Added pooling manager improvements for optimal performance.
- New advanced shaders for liquid, glow, and overlay effects.
- Comprehensive set of new presets including blood splats, rain drops, dirt, embers, bullet holes, and stars effects.
- Expanded API for runtime control of flashes and effect cycles.
- Updated documentation and example scenes for improved usability.

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