Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-06-29 2026-07-06 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Bob Character Framework
- Art & Visuals > 3D
Built on a clean Brain-State-Module C# architecture, systems like Input, Movement, Camera, and Animation run independently. This means no spaghetti code: you can easily enable, disable, or extend modules without breaking the rest of your game.
Key Features:
- Multi-Perspective Ready: Instantly switch between FPS, TPS, Top-Down, and Photomode workflows using pre-configured Cinemachine virtual cameras. Perfect for hybrid games or rapid genre testing.
- Modular Architecture: A central Brain coordinates independent modules through a shared State, making the system highly reusable and easy to extend for programmers.
- Local Multiplayer Support: Drop in the PlayerInputManager prefab and instantly get dynamic split-screen functionality. A new player and UI are automatically generated for each connected gamepad/keyboard.
- Secondary Motion Systems: Bring your character to life with built-in procedural physics for hair and clothing (wind simulation), an Eye Controller (blinking, micro-movements, gaze tracking), and a Jaw Audio Sync component that creates frequency-based lip-syncing for dialogue.
- Audio Integration: Built-in animation event listeners for Footstep and Landing SFX.
- Mixamo-Ready Rig: Includes a specially configured FBX designed to be uploaded directly to Mixamo for effortless animation generation and testing.
Ideal For:
- Rapid prototyping across different camera perspectives
- Action-adventure and shooter games
- Local co-op/split-screen party games
- Developers looking for a clean, extensible codebase