Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About Blend Shapes Preset Tool Pro
- Tools, Systems & Learning > Development Tools & Automation
BSPT generates templates of blendshapes presets that can be shared between different characters.
You can easily create facial expressions by combining multiple blend shapes into presets. Each preset is controlled by a single parameter, making it easy to include the API in your game script.
You can create different templates with variations using the same expression name, so you can create differences between characters without any line of code, just by changing the template.
Another advantage is that you don't have to deal with the original blendshapes names; you can use your own naming. If two characters don't have the same blend shapes names, you can unify them with two template files (one for each character) using the same preset names.
Different blend modes are available: Blend, Min, Max, Override.
The tool is really easy to use; you can modify the presets and see the result in the editor.
You can easily create facial expressions by combining multiple blend shapes into presets. Each preset is controlled by a single parameter, making it easy to include the API in your game script.
You can create different templates with variations using the same expression name, so you can create differences between characters without any line of code, just by changing the template.
Another advantage is that you don't have to deal with the original blendshapes names; you can use your own naming. If two characters don't have the same blend shapes names, you can unify them with two template files (one for each character) using the same preset names.
Different blend modes are available: Blend, Min, Max, Override.
The tool is really easy to use; you can modify the presets and see the result in the editor.