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Price history
Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Biome Painter
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
BiomeStamper is a Unity editor tool that provides procedural placement and management of trees and terrain details (e.g., grass, rocks) within user-defined biome areas on Unity terrains. It includes no pre-made content assets (trees, textures, etc)—instead, it works with your existing terrain prototypes. The tool is highly customizable: users can define multiple biome areas with shapes (box, sphere, polygon), adjust density via noise and masks, select which tree/detail prototypes to use, set spacing and scaling ranges, and perform stamping/clearing operations globally or per-area. It's not genre-specific but particularly useful for projects with outdoor environments, such as open-world games, simulations, adventure titles, or any genre requiring natural terrain vegetation (e.g., RPGs, strategy games, racing with scenic tracks). It enhances realism and workflow efficiency without runtime overhead.