Biolines Brute: Humanoid mutant character with ultimate shader for horror games
By StockLancer
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $27.30. The latest store price is $39.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $39 | Latest store price | |
| $39 | Unity First Price 2026-08-25 2026-08-25 | |
| $27.30 | Unity New Release Discount 2026-08-25 2026-09-08 | |
| $27.30 | Unity New Release Discount 2026-08-25 2026-09-08 | |
| $27.30 | Unity New Release Discount 2026-08-25 2026-09-08 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Biolines Brute: Humanoid mutant character with ultimate shader for horror games
- Theme > Fantasy & Mythology
- Theme > Horror & Gothic
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
The brute comes with 4 LODs.
Horns/hairs of this model are designed to be dynamic. If you add physics to them they will look like tentacles or hairs; usage is up to you.
BioLine shader's features:
- Detailed UV options like scale, rotate and movement effect, with variations.
- 9 masking options provided on channels from Base Color to Emission. Masks: Along line, Depth, Random by line, Mesh AO, Line Tips, Limbs, Bulge waves, Tex details, and Tex Height.
- All PBR channels like Base Color, using most masks to give detailed control or create variations via mask.
- Inner glow effect to give mystical semi-fluidal look on some spots.
- Thickness with many settings via masks and detailed options; combined with Bulge waves gives more effective visuals and also has additive pulsing effect.
- Bulge Waves, does waves along masks; can be along line bulges or line pulses; also affects thickness, inner glow, emission and noise movements.
- Noise movement, lines become alive with this; they move by noise and depend on masks with various options.
- Opacity also provided with mask.
- Growth feature: does gorgeous effect of growing lines; best for revealing your monster.
- Separate HUE options for both Base Color and Emission; both utilize many masking options for full control.
- Detailed Emission to make it more mystical and effective; can be used directly or with Bulge waves.
- v1.5 update: shadergraph optimized for better performance; small fixes provided and few options changed; subgraphs replaced with HLSL node.