Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity Free Asset 2026-10-09 2026-10-16 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About BH3 - Behavior Trees
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
AI Designer also uses ports that enable your nodes logic to be agnostic from where you are getting the values to operate with, it can be from the Blackboard, from a Visual Scripting graph, or a simple literal variable, so no more writing custom code to constantly update values in your Blackboard, instead you can use a Visual Scripting node that outputs the value which you can fetch from anywhere in your game, at the end the logic to fetch values and the logic to operate over those values become two completely separate pieces which you can arrange as you like to create different results.
AI Designer heavily focuses on reusability and sharing as much as possible from different Behaviors, making it easy to refactor and manage bigger projects.
Documentation
Features:
- Custom Node Editor
- Runtime Debugger
- Unity Visual Scripting Integration
- Conditional Execution Nodes
- Node Ports
- Built in FPS Example to show case the best practices.
Asset uses unity-chan! under Unity-Chan License (UCL); see unity-chan! License.txt file in package for details.
Asset uses Starter Assets - ThirdPerson under Unity Companion License; see Unity Companion License.txt file in package for details.