Unity
Better Delete - Project Cleaner & References Finder
$9.99
About Better Delete - Project Cleaner & References Finder
- Tools, Systems & Learning > Development Tools & Automation
Better Delete lets you safely remove assets together with everything connected to them—no manual searching required.
When can this tool be useful?
Big project? Slow performance? Better Delete helps you find and remove unused assets in minutes, improving speed and reducing size.
Let's say you have a prefab and want to delete everything about it. Its meshes, it materials, and even more assets attached to it. This is when better delete comes to action. You can quickly and safely delete all your prefab structures.
Features:
Deletes Prefabs with all linked assets fast (Materials, Textures, Audio Clips, etc).
Warn you about assets used in builds.
No Unity build required, just build the dependency graph in the tool.
Dependency Graph is cached, so you don't need to rebuild every time.
Find Usages of selected assets in your project, in assets, and inside scenes.
Find Unused Assets.
Remove Materials From Models in Batch.
Search field, foldouts, and clear UI warnings for a better user experience.
Duplicates—Find and merge duplicate files.
Find Garbage—Automatically detect UnityPackages, archive files, and empty folders.
Project Audit (New!) - Scan your project for unused assets, missing references, and unnecessary files, empty folders to keep everything clean and organized.
Find Duplicates (New!) - Replace all references with a single copy and remove duplicate assets.
Perfect For:
Cleaning prototype content
Removing imported asset packs
Removing Prefabs and all its dependencies (Materials, Meshes, Clips, etc) fast.
Refactoring large projects
Keeping your project lightweight and organized
Checking how assets reference each other.
Please always create a backup of your project before using this tool. Even though there are safety checks to help prevent build issues, human mistakes can still happen during usage.
When can this tool be useful?
Big project? Slow performance? Better Delete helps you find and remove unused assets in minutes, improving speed and reducing size.
Let's say you have a prefab and want to delete everything about it. Its meshes, it materials, and even more assets attached to it. This is when better delete comes to action. You can quickly and safely delete all your prefab structures.
Features:
Deletes Prefabs with all linked assets fast (Materials, Textures, Audio Clips, etc).
Warn you about assets used in builds.
No Unity build required, just build the dependency graph in the tool.
Dependency Graph is cached, so you don't need to rebuild every time.
Find Usages of selected assets in your project, in assets, and inside scenes.
Find Unused Assets.
Remove Materials From Models in Batch.
Search field, foldouts, and clear UI warnings for a better user experience.
Duplicates—Find and merge duplicate files.
Find Garbage—Automatically detect UnityPackages, archive files, and empty folders.
Project Audit (New!) - Scan your project for unused assets, missing references, and unnecessary files, empty folders to keep everything clean and organized.
Find Duplicates (New!) - Replace all references with a single copy and remove duplicate assets.
Perfect For:
Cleaning prototype content
Removing imported asset packs
Removing Prefabs and all its dependencies (Materials, Meshes, Clips, etc) fast.
Refactoring large projects
Keeping your project lightweight and organized
Checking how assets reference each other.
Please always create a backup of your project before using this tool. Even though there are safety checks to help prevent build issues, human mistakes can still happen during usage.