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Behavior Designer - Tactical Pack preview
Unity

Behavior Designer - Tactical Pack

By Opsive

$15

Rated 5.0/5 from 70 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.

Recorded prices for Behavior Designer - Tactical Pack 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $15. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Nov 1, 2026: $15. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price

About Behavior Designer - Tactical Pack

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
Behavior Designer - Tactical Pack contains 13 different behaviour tree tasks focused on tactical situations using Unity's NavMesh or the A* Pathfinding Project.

Attacking is unique to each game. The Tactical Pack uses interfaces so you can implement your own attack and damage logic that fits your game. In addition, the Tactical Pack can use Playmaker or the Third Person Controller to handle attacking and damage.

Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.

The following tasks are included:
• Attack
• Charge
• Marching Fire
• Flank
• Ambush
• Shoot and Scoot
• Leapfrog
• Surround
• Defend
• Hold
• Retreat
• Request Reinforcements
• Reinforcements Response

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