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Behavior Designer - Movement Pack preview
Unity

Behavior Designer - Movement Pack

By Opsive

$15

Rated 5.0/5 from 196 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.50. The latest store price is $15.

Recorded prices for Behavior Designer - Movement Pack 4 price observations from Aug 21, 2026 to Nov 5, 2026. Lowest recorded price $4.50. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Aug 21, 2026: $4.50. Unity Flash Sale 2026-08-21 2026-08-22 Aug 22, 2026: $6. Unity Flash Sale 2026-08-22 2026-08-23 Aug 23, 2026: $7.50. Unity Discount 2026-08-23 2026-08-26 Nov 5, 2026: $15. Latest store price Aug 21, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price
$7.50Unity Discount 2026-08-23 2026-08-26
$6Unity Flash Sale 2026-08-22 2026-08-23
$4.50Unity Flash Sale 2026-08-21 2026-08-22

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Behavior Designer - Movement Pack

Behavior Designer - Movement Pack contains 17 different behaviour tree tasks focused on both 2D and 3D movement.

In addition to covering all of the AI steering behaviors, some tasks provide unique functionality such as finding cover or hearing if an object is within range.

Three tasks - flock, leader follow, and queue - provide an excellent example of controlling multiple AI agents with just a single behavior tree.

Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.

Pathfinding Implementations
- Unity's Navigation Mesh
- A* Pathfinding Project
- Poly|Nav

Tasks
- Move Towards
- Rotate Towards
- Seek
- Flee
- Pursue
- Evade
- Follow
- Patrol
- Cover
- Wander
- Search
- Within Distance
- Can See Object
- Can Hear Object
- Flock
- Leader Follow
- Queue

The Movement Pack is integrated with the Ultimate Character Controller allowing for movement with root motion.

Unity price last checked .

Prices and availability may change.