Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $19.99.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.99 | Unity Permanent Decrease 2026-10-10 2026-10-17 | |
| $14.99 | Unity New Release Discount 2026-07-21 2026-08-04 | |
| $14.99 | Unity New Release Discount 2026-07-21 2026-08-04 | |
| $29.99 | Unity First Price 2026-07-21 2026-07-28 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Batch Lightmap Baker
- Tools, Systems & Learning > Development Tools & Automation
Build a profile: an ordered list of scenes, each paired with the LightingSettings you want applied. Hit Bake. The tool opens each scene, swaps in the right settings, runs an async bake, and saves on completion. Your editor stays responsive. A cancelable progress bar shows current scene and overall progress.
Review before you commit. One pass surfaces light counts, light probes, GI contribution %, lightmap counts, and total texture memory across every scene — so you spot the scene with 12 GB of lightmaps before you leave it baking overnight.
Safe by default. Review and Bake prompt to save modified scenes first. Your scene-manager setup is snapshotted on start and restored when the run completes, fails, or is cancelled. Nothing silently discarded.
Built for studios juggling many scenes — open-world chunks, level variants, lighting scenarios — and for solo devs who want to kick off every bake before lunch and come back to a done project.