Balance Orchestrator - LiveOps Balance Tool (LITE)
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-08-05 2026-08-05 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Balance Orchestrator - LiveOps Balance Tool (LITE)
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
How it helps your project:
Stop hardcoding balance values! With Balance Orchestrator, your game designers can tweak numbers in a familiar spreadsheet, and the changes are instantly reflected in your game. This drastically speeds up iteration times and empowers non-programmers to balance the game safely.
Customization & Genres:
The system is 100% render-pipeline and genre-agnostic. Whether you are building an RPG, Strategy, Puzzle, or Mobile game, the efficient CSV parser and event-driven architecture adapt to your specific data structure. You can bind columns to Unity Events (No-Code) or implement a simple interface for direct script integration.
LITE vs PRO:
This LITE version is perfect for indie developers, prototyping, and simple remote configuration needs. Looking for Dynamic Difficulty Adjustment (DDA), Firebase Realtime Database support, and an automatic C# Code Generator? Check out Balance Orchestrator PRO for the complete "LiveOps in a Box" experience!