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Bakery - GPU Lightmapper preview
Unity

Bakery - GPU Lightmapper

By Mr F

$55

Rated 5.0/5 from 347 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $27.50. The latest store price is $55.

Recorded prices for Bakery - GPU Lightmapper 7 price observations from Jun 17, 2026 to Nov 5, 2026. Lowest recorded price $27.50. Exact dates and prices are listed below. $0.00 $27.50 $55.00 Jun 17, 2026: $27.50. Unity Discount 2026-06-17 2026-06-24 Jun 19, 2026: $55. Unity First Price 2026-06-19 2026-06-26 Jun 24, 2026: $27.50. Unity Discount 2026-06-24 2026-07-01 Jul 1, 2026: $27.50. Unity Discount 2026-07-01 2026-07-08 Jul 8, 2026: $27.50. Unity Discount 2026-07-08 2026-07-15 Sep 14, 2026: $27.50. $25 Sale Nov 5, 2026: $55. Latest store price Jun 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 7 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$55Latest store price
$27.50$25 Sale
$27.50Unity Discount 2026-07-08 2026-07-15
$27.50Unity Discount 2026-07-01 2026-07-08
$27.50Unity Discount 2026-06-24 2026-07-01
$55Unity First Price 2026-06-19 2026-06-26
$27.50Unity Discount 2026-06-17 2026-06-24

Sale and bundle history

The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Bakery - GPU Lightmapper

  • Tools, Systems & Learning > Development Tools & Automation
Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive. NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher). Does not support AMD cards for baking. Does not support Macs. Tested on everything from Unity 5.6 to 6000.2.5f, as well as URP/HDRP. Resulting lightmaps are compatible with all platforms. Features: Physically correct baked lighting. All results were compared against Mitsuba offline renderer. Performance: uses GPU for ray-tracing. Can take advantage of (but not requires) RTX hardware. Uses NVidia AI Denoiser to remove noise, powered by deep learning. Fixes common baking artifacts, such as lighting leaks and UV seams. Global Illumination (supports custom shaders). Sky lighting (HDRI or color). Emissive textured meshes. IES Lights. Directional, point, spot light sources. Materials: supports albedo, emissive, opacity. Can produce both complete and indirect lightmaps, or even mix both per-light. Can produce shadowmasks. Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse. Light probes. Can bake 3D textures as well. Automatic atlas packing. Supports Mesh Renderers, Skinned Meshes and Terrains. Supports LODs. Supports baked prefabs. Real-time ray traced preview can be additionally installed.

Unity price last checked .

Prices and availability may change.