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BackroomsQueue preview
Unity

BackroomsQueue

By Mostafa1001

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for BackroomsQueue 2 price observations from Nov 6, 2026 to Nov 7, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 6, 2026: FREE. Unity First Price 2026-11-06 2026-11-06 Nov 7, 2026: FREE. Latest store price Nov 6, 2026 Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-11-06 2026-11-06

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About BackroomsQueue

  • Art & Visuals > 3D
**Description:**

Wait time: 120 minutes. The rails fold back and forth across the hall, the safety video plays to nobody, the misting fans turn, and somewhere at the far end a storybook castle swallows the boats one by one. Behind you, through the stone archway, there is another hall of rails, and another.

**Backrooms: The Queue** is a complete modular kit for building liminal theme-park queues: mural hall walls, a snap-together switchback rail system, wait-time and rule signs, hanging TVs and strip lights, and a full boat-ride station with castle facade, flume, platform gates, boats and dispatch booth.

Everything is at real-world scale and snaps to a 4 m hall grid. The 69 assets add up to 50,012 triangles; the heaviest props ship with LOD1 meshes, and the included demo level (two connected halls) shows how the pieces go together.

**Features**

- Demo level 'The Thousand Waits': a 48 x 64 m queue hall with a 25-lane switchback field leading to the ride station, plus an overflow hall beyond the archway
- Hall architecture: four continuous mural wall quarters, castle-stone archway, camouflaged exit door, corner columns, floor, roof deck and trusses
- Queue rail system: 1 / 2 / 4 m rails, posts, U-turns, rail ends, retractable-belt stanchions
- Ride station: 12 m castle facade with turrets and flume portal, flume sections with water, loading platform with numbered gates, red and blue boats, dispatch booth, turnstiles, height check
- Signage: wait-time signs (15-120 min), keep moving / no line jumping, line-starts and express signs, queue map, ride rules, lit poster cases, plaque, floor decals
- Ceiling rig: strip lights (lit / unlit), hanging TVs (static, safety video, wait screen, no signal), speakers, security cameras, pennant strings
- Queue dressing: misting fans, ride lockers with pay terminal, trash / recycling cans, water fountain, wet-floor sign, fire extinguisher, theming barrels and crates, benches, lantern lamp posts
- 69 assets: 18 architecture / structure pieces, 49 props, 2 decals (+ 6 LOD1 meshes)
- 24 original PBR texture sets with Unity (URP/Built-in + HDRP mask maps), Unreal/glTF (ORM) and emission maps
- Clean UV0 + non-overlapping lightmap UV1 on every mesh
- Unity package (URP): materials, prefabs with colliders and LOD groups, a grouped scene (the finished level, with lights) and a separated scene (every asset on its own); one-click conversion for Built-in and HDRP
- Blender source file with Asset Browser catalogs and a Cycles-ready demo scene

Unity price last checked .

Prices and availability may change.