Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $22.99$2299. The latest store price is $22.99$2299, matching the lowest recorded price shown here.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$22.99$2299
Latest store price
$22.99$2299
Unity First Price 2026-09-24 2026-09-24
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
Tools, Systems & Learning > Development Tools & Automation
Art & Visuals > 2D
Organize complex scenes and focus on the objects you need with Awesome Hierarchy. Awesome Hierarchy provides a focused organization workflow for projects with busy or complex scenes. Create logical groups, switch between them instantly, and use the Hierarchy Search field within the selected part of your scene. Create an empty group, convert an existing root GameObject, or place multiple selected objects under a new group. Groups use ordinary GameObjects, preserve the existing scene structure, and do not add components to scene objects. Use colors, automatic component-aware icons, included icon choices, notes, and guide lines to make important objects easier to recognize. Responsive statistics provide a quick overview of visible objects, groups, lights, cameras, and Audio Sources. For multi-scene projects, groups are organized by their loaded scene. Each Hierarchy window keeps its own selected group, allowing different parts of the project to remain visible side by side. Project metadata is stored in deterministic per-scene files designed for version control. Grouping, appearance, rename, hierarchy, and note operations support Undo and Redo. Key Features: Fast group-based filtering for large and complex scenes, Empty group creation, root GameObject conversion, and multi-object grouping, Independent group selection for every Hierarchy window, Search within the currently selected group, Multi-scene and additive-scene group navigation, Object and group colors, Automatic component-aware icons and an included icon catalog, Notes for groups and regular GameObjects, Guide lines for clearer parent-child relationships, Responsive scene statistics, Remappable Shortcut Manager commands, Version-control-friendly per-scene metadata, Undo and Redo support for editing operations, Read-only Play Mode and Multiplayer Play Mode workflows.
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