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Auto Texture To Material Assigner preview
Unity

Auto Texture To Material Assigner

By Cooking Polygons

Current price
$9.99
Lowest recorded
$9.99
5/ 5 (3) 7 likes
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Price history

Lowest recorded standalone price: $9.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Auto Texture To Material Assigner Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $5.00 $9.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Auto Texture To Material Assigner

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > Textures & Materials
Auto Texture To Material Assigner is a powerful tool that automates the process of assigning textures to materials in Unity. Simply choose your materials and let the tool map textures to the correct slots based on predefined naming conventions.

Features:
- Automatically assigns textures to materials using naming conventions
- Supports multiple texture maps (Albedo, Normal, Roughness, etc.)
- Works with multiple materials at once
- Saves time and reduces manual work

How It Works:
1. From Scene Selection – Select objects in the scene and click "Get Materials From Selection" to automatically gather their materials.
2. Drag & Drop – Drag materials from the Project window into the tool’s interface.
3. Right-Click Assignment – Select materials in the Project window, right-click, and choose "Assign Textures To Selected Materials".

Once the materials are selected, simply choose the folder where the tool should search for textures, and it will automatically assign them.

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