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Price history
Lowest recorded standalone price: $9.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Auto Texture To Material Assigner
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
Auto Texture To Material Assigner is a powerful tool that automates the process of assigning textures to materials in Unity. Simply choose your materials and let the tool map textures to the correct slots based on predefined naming conventions.
Features:
- Automatically assigns textures to materials using naming conventions
- Supports multiple texture maps (Albedo, Normal, Roughness, etc.)
- Works with multiple materials at once
- Saves time and reduces manual work
How It Works:
1. From Scene Selection – Select objects in the scene and click "Get Materials From Selection" to automatically gather their materials.
2. Drag & Drop – Drag materials from the Project window into the tool’s interface.
3. Right-Click Assignment – Select materials in the Project window, right-click, and choose "Assign Textures To Selected Materials".
Once the materials are selected, simply choose the folder where the tool should search for textures, and it will automatically assign them.
Features:
- Automatically assigns textures to materials using naming conventions
- Supports multiple texture maps (Albedo, Normal, Roughness, etc.)
- Works with multiple materials at once
- Saves time and reduces manual work
How It Works:
1. From Scene Selection – Select objects in the scene and click "Get Materials From Selection" to automatically gather their materials.
2. Drag & Drop – Drag materials from the Project window into the tool’s interface.
3. Right-Click Assignment – Select materials in the Project window, right-click, and choose "Assign Textures To Selected Materials".
Once the materials are selected, simply choose the folder where the tool should search for textures, and it will automatically assign them.
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