Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.98 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Auto Loot Pickup & Magnet System
Add smooth, satisfying auto-loot collection to your game in seconds.
Loot Magnet System is a flexible and event-driven loot pickup system for Unity.
Perfect for coin magnets, item collection systems, resource pickups, XP orbs, and magnetic loot attraction in both 2D and 3D games.
This modular framework allows you to create a fully configurable magnetic pickup mechanic with movement strategies, priority sorting, line-of-sight filtering, and per-item overrides — all without coupling your game logic.
Whether you are building:
• A 2D platformer coin magnet
• A 3D action RPG loot pickup system
• A top-down shooter resource collector
• A casual mobile game coin attraction mechanic
Loot Magnet System integrates cleanly into your project using interfaces, ScriptableObjects, UnityEvents, and runtime C# events.
Built for production use with validation, debug gizmos, and inspector-friendly configuration.
Drop-in magnetic pickup system for Unity.
Clean architecture. No bloat. Fully extensible.