Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $29.99 | Latest store price |
About Auditorium02
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
3D model of Auditorium02 for virtual reality, Augmented reality and Games.
SUBDIVISION LEVEL
Polygon Count: 93702
Triangle Count: 188456
Verts Count: 109980
RESOLUTION OF THE TEXTURES:
Diffuse Map: 512x512 1024x1024(seamless)
Specular Map: 512x512 1024x1024(seamless)
Normal Map: 512x512 1024x1024(seamless)
Lightbaked Map: 4096x4096
FEATURES:
Baked textures are 4k in PNG size format. Parts are correctly named, grouped with a textures name, so It can be easy to find with Mesh name. Low Poly modeling with proper UV unwrapped, no overlapping. Preview are real-time rendering light baked version from Unity. Default textures are seamless(Diffuse, Normal, Specular Map) can use for lightmap baking as per your environment. Every model has been checked with the appropriate software. Model does not include any lights, Walkthrough, camera post processing effect, post-production plugin. Lightmap done by Bakery-GPU Lightmapper(Not included only lightmap provided). Bakery Lights included for light baking for the addition of any props or character. Light Probes included.
SUBDIVISION LEVEL
Polygon Count: 93702
Triangle Count: 188456
Verts Count: 109980
RESOLUTION OF THE TEXTURES:
Diffuse Map: 512x512 1024x1024(seamless)
Specular Map: 512x512 1024x1024(seamless)
Normal Map: 512x512 1024x1024(seamless)
Lightbaked Map: 4096x4096
FEATURES:
Baked textures are 4k in PNG size format. Parts are correctly named, grouped with a textures name, so It can be easy to find with Mesh name. Low Poly modeling with proper UV unwrapped, no overlapping. Preview are real-time rendering light baked version from Unity. Default textures are seamless(Diffuse, Normal, Specular Map) can use for lightmap baking as per your environment. Every model has been checked with the appropriate software. Model does not include any lights, Walkthrough, camera post processing effect, post-production plugin. Lightmap done by Bakery-GPU Lightmapper(Not included only lightmap provided). Bakery Lights included for light baking for the addition of any props or character. Light Probes included.