Current sales News My Tracked Assets Login
AudioCue - AudioClip Editor & Player preview
Unity

AudioCue - AudioClip Editor & Player

By Paper Lynx Studio

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for AudioCue - AudioClip Editor & Player 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Oct 31, 2026: FREE. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About AudioCue - AudioClip Editor & Player

  • Tools, Systems & Learning > Development Tools & Automation
Create, edit, and play reusable audio cues with AudioCue.

AudioCue provides a focused audio authoring and playback workflow for sound effects, interactions, ambient audio, UI sounds, and other reusable audio events. Group multiple AudioClips into a single cue, configure variant selection, and control playback from one reusable asset.

Use the built-in waveform editor to adjust per-variant trim ranges, configure fade-in and fade-out, preview the result, and export edited segments as WAV files. Each cue can also define spatial audio, mixer routing, timing, concurrency, and nondestructive equalization.

Runtime playback is handled by a pooled AudioManager with positioned and Transform-attached audio, voice limits, retrigger cooldowns, bounded overflow, and priority-based voice stealing. Ready-to-use player, trigger-volume, and pointer interaction components cover common use cases.

Key Features

Reusable AudioCue assets with multiple AudioClip variants
Random No Repeat, Weighted Random, and Sequential variant selection
Interactive waveform editor with per-variant trim and fade controls
Direct audio preview while authoring cues
WAV export with optional baked fades and equalization
Nondestructive three-band equalizer
Spatial audio settings and AudioMixerGroup routing
Pooled AudioManager with concurrency limits and retrigger cooldowns
Bounded temporary voices and priority-based voice stealing
Playback handles with pause, resume, stop, state, and completion-reason tracking
AudioCuePlayer, AudioCueTrigger, and AudioCueMouseTrigger components
Global, positioned, and Transform-attached playback
Public runtime API for custom integrations

Unity price last checked .

Prices and availability may change.