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Atavism X.7 On-Premises preview
Unity

Atavism X.7 On-Premises

By Dragonsan Studios

$499

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $499. The latest store price is $499, matching the lowest recorded price shown here.

Recorded prices for Atavism X.7 On-Premises 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $499. Exact dates and prices are listed below. $0.00 $249.50 $499.00 Nov 4, 2026: $499. Latest store price Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$499Latest store price

About Atavism X.7 On-Premises

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
  • Art & Visuals > 3D
  • Art & Visuals > UI & GUI
Atavism is an MMORPG-oriented scalable, optimized with a high-performance networking framework with hundreds of features, and elements that give you thousands of possible configurations. Dedicated, multithreaded scalable server solution with Login and World Servers. The unique architecture allows splitting it into unlimited separate servers to balance the workload. Dynamic Quadtree solution is capable of splitting the world into different level sizes based on settings and the number of Players/Mobs/NPCs. The Atavism Editor configuration panel allows for a very detailed configuration of Atavism Modules and all without coding knowledge. Atavism Plugins server code, which allows you to modify or code new server-side logic. Atavism Features: Data Base system: Store your game data using a database engine. Instance: Create and set up new instances in your game. Accounts Management: Set different access for your players. Mobs/NPCs: Create any mob template with stats and loot. Loot Tables: Setup different loot tables and drop chances of items for your mobs. Factions: Set up your different factions in your game as well as what their standings are to one another. Quests: Create different types of Quests or chains of quests. Dialogues: Create different dialogues for your NPCs. Items: Create all the items for your game and add different stats to items and functionality. Socketing: Socketing System allows you to define types and amounts of sockets. Enchanting: Enchanting System to let you level up your players items. Item Sets: Sets of items define the set and its bonuses. Auction House: Allows you to list and buy items. Skills: A fully featured skill system. Abilities: Create different abilities for your players. Effects: Build your own effects for your game. Coord Effects: Setup different animations, particles, and more. Stats System: Design any type of stat you want for your game. Player Character Setup: Setup what races, stats, and classes you want your players to start with. Crafting System: Design crafting recipes, set required skills for specific recipes. Arena System: Setup dedicated PvP instance for solo/group. Option Choices Module: Manage your dictionaries. Game Settings Module: Setup the Atavism server to your needs. Merchant Tables: Define your NPC merchants, stock, and refresh time. Currencies Module: Define the whole kind of currencies for your players. Build Objects System: Define your building area, claim a right to some land, and build houses. Damage Module: Define different types of damage and their resistances. Resource Nodes System: Define gatherable resources. Instance Objects: Setup Interactive Objects. Integrations: Easily implement 3rd party packages. Weather System: Gives your players immerse in the real world with a full day & night cycle. Pets Module: Define non-combat pets as a visual element in your game. Race & Class system: Define races and classes and their special attribute values. Mailing System: Send messages, and attach items or currency in-game. Mounts: Saddle the horse, tiger, or dragon. Guilds: Create a guild, define ranks, manage members. Grouping: Group your players for arenas, dungeons, or just adventure in the world instances. Inventory: Manage your items and bags. Chat: Different Channels like a whisper, group, guild, combat, instance-wide, or worldwide. Server Side NavMesh: Atavism NavMesh allows you to use the most advanced pathfinding system. Social: Friendslist and blacklist functionality. Minimap: Icons, Markers for quests, merchants. Loading Screen: Smooth transition between scenes. Rankings: Present top players within certain groups. Achievements: Define various conditions to get specific achievements and bonuses. Talents: Define talent points, reset them, and assign abilities and effects. Bonus System: Define 18 different bonuses with values and percentages. Premium Account: Define tiers and levels with separate bonuses for each level. Player Shops: Sell your items using your player or spawned NPC. Global Events: Define bonuses and the time when they should be applied to players. Package includes: Atavism X server software you can host wherever you want, 1000 CCU, Atavism Editor X for Unity, Full Atavism with Demo data and Demo Unity files, Access to Atavism Plugin server code. Additional bonus assets: Enviro Sky&Weather Lite, Bomber Bug, 3 armor sets, Orc Race, Orc Armor Set, RPG & MMO UI 6, A* Pathfinding Limited Edition for Atavism. Integration with packages: World API, Enviro Sky&Weather System, TextMesh Pro, I2Localization, Master Audio AAA, World Streamer 1 and 2, Postprocess Stack 2+.

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