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Astrokid Mini Pack - Robot Combat Background Music preview
Unity

Astrokid Mini Pack - Robot Combat Background Music

By AS 33

$20

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $10. The latest store price is $20.

Recorded prices for Astrokid Mini Pack - Robot Combat Background Music 4 price observations from Sep 9, 2026 to Nov 4, 2026. Lowest recorded price $10. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Sep 9, 2026: $20. Unity First Price 2026-09-09 2026-09-09 Sep 9, 2026: $10. Unity New Release Discount 2026-09-09 2026-09-23 Sep 9, 2026: $10. Unity New Release Discount 2026-09-09 2026-09-23 Nov 4, 2026: $20. Latest store price Sep 9, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price
$10Unity New Release Discount 2026-09-09 2026-09-23
$10Unity New Release Discount 2026-09-09 2026-09-23
$20Unity First Price 2026-09-09 2026-09-09

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Astrokid Mini Pack - Robot Combat Background Music

  • Audio > Music
  • Theme > Sci-fi & Space
Robot Combat Background Music is a polished instrumental music pack for Unity developers who need industrial robot combat intensity ready to place directly into a game project. The pack is designed for robot arenas, mech factories, android battles, futuristic military bases, boss encounters, cybernetic enemies, and sci-fi action missions. It works well for prototypes, vertical slices, trailers, final builds, menu systems, UI states, transitions, and gameplay moments that need a clear musical identity without pulling attention away from the player. The sound focuses on heavy synthetic drums, distorted basslines, mechanical rhythms, metallic textures, pulsing sequences, and dark futuristic synth layers. The result is aggressive, technological, and forceful enough for high-intensity sci-fi combat, with enough character to support game music projects while staying flexible for different scenes and pacing needs. The WAV files can be imported into Unity, arranged as playlists, triggered from UI or gameplay events, faded between scenes, or edited further in the developer's preferred audio workflow. All tracks are instrumental, with no sung or spoken content.

Unity price last checked .

Prices and availability may change.