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Astrokid Mini Pack - Quest Objective Background Music preview
Unity

Astrokid Mini Pack - Quest Objective Background Music

By AS 33

$20

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $10. The latest store price is $20.

Recorded prices for Astrokid Mini Pack - Quest Objective Background Music 4 price observations from Sep 16, 2026 to Nov 3, 2026. Lowest recorded price $10. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Sep 16, 2026: $10. Unity New Release Discount 2026-09-16 2026-09-30 Sep 16, 2026: $10. Unity New Release Discount 2026-09-16 2026-09-30 Sep 16, 2026: $20. Unity First Price 2026-09-16 2026-09-16 Nov 3, 2026: $20. Latest store price Sep 16, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price
$20Unity First Price 2026-09-16 2026-09-16
$10Unity New Release Discount 2026-09-16 2026-09-30
$10Unity New Release Discount 2026-09-16 2026-09-30

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Astrokid Mini Pack - Quest Objective Background Music

  • Audio > Music
Quest Objective Background Music delivers instrumental tracks created for quest screens, objective updates, mission briefings, exploration, story progression, and RPG interfaces.

Light orchestral elements, melodic plucks, gentle percussion, warm strings, and adventurous harmonic movement create a sense of purpose and forward progression.

The pack is especially useful for quest screens, objectives, mission updates, exploration, and RPG progression, while remaining flexible for prototypes, vertical slices, trailers, final builds, menu systems, transitions, and gameplay moments.

The WAV files can be imported into Unity, arranged as playlists, triggered from UI or gameplay events, faded between scenes, or edited further as needed. All tracks are instrumental, with no sung or spoken content.

Unity price last checked .

Prices and availability may change.