Arrow Puzzle 3D — Tap Away Template
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $39.99.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $39.99 | Unity New Release Discount 2026-10-11 2026-10-25 | |
| $39.99 | Unity New Release Discount 2026-10-11 2026-10-25 | |
| $79.98 | Unity First Price 2026-10-11 2026-10-11 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Arrow Puzzle 3D — Tap Away Template
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Audio > Music
### Core gameplay
- **Tap-away arrow puzzle** on voxel cubes and other solid shapes
- Paths turn on one face or cross an edge onto the next face
- A blocked arrow bumps and stays. An open path slides off the shape
- **1000+ JSON levels** in `Assets/Resources/Levels3D/` (`Level1`–`Level1004`)
- Difficulty tags: Easy, Medium, Hard, SuperHard, with a hard-level popup
- Obstacles: way blockers, black holes, and portal pairs
- Orbit camera, pinch zoom when Lean Touch is enabled, mouse in the Editor
- **Four hints**: Normal, Grid, Wand, Eraser
- Lives and a per-level timer. Continue with coins or a rewarded ad
- Win screen with a 3-star rating and confetti
### Level tools
- **Level Editor** — paint the solid and the faces, then save JSON under `Assets/Resources/Levels3D/`
- Tools in the editor: Arrow, Blocker, Hole, Portal, Eraser, plus create-from-image
- **Create Random Level** — set size, difficulty, and multi-face arrows, then generate and save
- **Autoplay** — play from a start level through the rest in the editor sandbox
- Shrink tools shorten or remove the longest arrow when a generated shape is too long
### Meta and retention
- **6 themes** — Black, Cream, Dark, Jungle, Light, Neon
- **Saga Home** from level 11, with side buttons for live-ops
- **Piggy Bank** from level 5. Wins fill the bank until the player claims it
- **Spin Wheel** from level 11. Weighted 8-segment rewards (coins and hints)
- **Golden Pass** from level 18. Seasonal free and premium tracks
- **Starter Pack** from level 18. Timed IAP offer with a Home countdown
- Coin shop with a daily gift and a rewarded-ad coin button
- Settings for music, SFX, and vibration
Unlock levels are serialized on the Main scene. Change them without editing code.
### Monetization ready
- **Google AdMob** — banner, interstitial, rewarded, and No Ads
- **Unity IAP** — No Ads, coin packs, Classic / Elite / Epic bundles, Starter Pack, Golden Pass
### Developer-friendly architecture
- Namespace `MultiTechStudio.ArrowPuzzle3D`
- Level data is JSON. Look is driven by theme ScriptableObjects
- Setup window: **Tools → MultiTech Studio → Arrow Puzzle 3D → Project Setup**
- Optional defines: `MT_ADMOB`, `MT_IAP`, `MT_DOTWEEN`, `MT_LEANTOUCH`
- With DOTween off, motion snaps to the end pose. Orbit still works without Lean Touch
- Modular **Golden Pass** and **Spin Wheel** folders you can reuse
### What's included
- Scenes: **Splash**, **Main**, plus the editor sandbox
- Level Editor, random level generator, and autoplay
- 1000+ cube level files
- Six theme assets, UI, Lilita One font, music and SFX, confetti
- Golden Pass and Spin Wheel modules
- This documentation set in `Document/`