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Arrow Magic preview
Unity

Arrow Magic

By PixelBug Games

$49.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.99. The latest store price is $49.99.

Recorded prices for Arrow Magic 2 price observations from Aug 26, 2026 to Nov 3, 2026. Lowest recorded price $24.99. Exact dates and prices are listed below. $0.00 $25.00 $49.99 Aug 26, 2026: $24.99. Autumn Sale Nov 3, 2026: $49.99. Latest store price Aug 26, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$49.99Latest store price
$24.99Autumn Sale

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Arrow Magic

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Level & World Building
Arrow Magic is a fully featured arrow-chain puzzle game template designed to be customized, re-themed, and extended into your own commercial projects.

All gameplay data is driven by ScriptableObjects: palettes, levels, level packs, arrow transitions, sound effects, and vfx.

The template includes:
- Auto-generated solvable levels with controls for the amount of arrow coverage.
- Maskable drag and drop images to define the arrow playfield's shape and color.
- Palette per level definable via Scriptable Object or mask image.
- Arrow intros 16 predefined transitions - adjustable speed, duration, stagger, and ease.
- Define an arrow's head, tail, animation speed, and corner radius
- Auto zoom smooth animated zoom to fit each level.
- Definable board dots on win. Pulse speed, width, strength, and color.
- Level save/load via keys and packs so you can build curated level collections.
- Pluggable VFX and SFX libraries connect your own particles and audio to game events.
- UI Toolkit + Unity Input System integration for modern UI and flexible controls.
- Object Pooling of board elements to optimize performance

The package is best suited for casual and hyper-casual puzzle games, but the underlying systems are generic enough to support many visual themes and monetization styles.

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Prices and availability may change.