Archetype Character Generator – Stylized Procedural NPCs
Rated 5.0/5 from 6 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $99.40. The latest store price is $142.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $142 | Latest store price | |
| $142 | Unity First Price 2026-10-08 2026-10-08 | |
| $99.40 | Unity New Release Discount 2026-10-08 2026-10-22 | |
| $99.40 | Unity New Release Discount 2026-10-08 2026-10-22 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Archetype Character Generator – Stylized Procedural NPCs
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Stylized
- Theme > Modern
- Art & Visuals > 3D
Create individual characters with detailed control over their appearance, selectively randomize the features you want to explore, or build reusable Archetypes that define entire populations of characters through custom ranges, asset pools, colors and weighted probabilities.
Detailed Body Customization
- Individual parameters can be edited manually or randomized independently.
- Adjust height, body size, shoulders, waist, hips and other body proportions.
Detailed Face Customization
- Reusable face presets can be incorporated into your workflow.
- Extensive facial controls for eyes, brows, nose, mouth, jaw, chin and other facial features.
- Facial parameters can be adjusted individually or randomized.
Hair & Facial Hair
- Male characters also include facial hair options.
- Modular hairstyles (for females) with customizable hair colors.
Skin, Eyes & Facial Colors
- Detailed iris and pupil controls.
- Artist-authored skin tone palette.
- Customizable eye and lip colors.
- Freckles support.
Expression System
- Expressions can also be randomized within a user-defined range.
- Blend between multiple expressions using a continuous 2D expression map.
Modular Clothing & Accessories
Characters can be assembled from independent clothing and accessory categories, allowing outfits to be mixed and matched rather than relying only on fixed character presets.
- Tops (31 Male and 32 Female)
- Bottoms (9 Male and 18 Female)
- Footwear (18 Male and 22 Female)
- Hairstyles (26 Male and 65 Female)
- Facial Hair (6 Male)
- Full Outfits (1 Male and 6 Female)
- Hand Assets (2 Male and 5 Female)
- Backpacks (1 Male and 2 Female)
- Earrings (1 Male and 4 Female)
- Glasses (4 Male and 4 Female)
- Hats (8 Male and 8 Female)
- Neck Accessories (2 Male and 5 Female)
- Wrist Accessories (3 Male and 3 Female)
In total there are 286 assets across both genders.
Procedural Archetype Designer
Instead of designing every NPC one at a time, create reusable Archetypes that describe what an entire group of characters can look like.
Custom Asset Pools
Choose exactly which clothing, hairstyles and accessories are allowed to appear within an Archetype.
Min–Max Parameter Ranges
Define allowed ranges for body and facial features instead of fixed values.
Weighted Probabilities
Make individual assets or colors common, uncommon or rare using relative probability weights.
Overrides - Selective Rules
An Archetype does not need to control everything.
Define rules only for the categories you care about while allowing the generator's default behavior elsewhere.
Archetype Previewer
Generate multiple characters simultaneously to visually evaluate your Archetype.
Adjust ranges, asset selections or weights and regenerate to immediately see how the resulting population changes.
Create Archetypes for whatever population fits your game.
Some examples could be: tourists, couriers, spies, civilians, athletes, thieves, factions, enemies
It's up to you to decide and design what fits best for your project.
Flexible Randomization
Randomization is not limited to a single “Random Character” button.
Choose exactly what should change while preserving everything else.
- Randomize the complete character
- Randomize individual categories
- Randomize individual facial or body parameters
- Keep a face while exploring outfits
- Keep clothing while generating new characters
- Randomize clothing without changing its colors
- Change hairstyles without changing hair colors
- Randomize characters while remaining inside an active Archetype
Real-Time 3D Preview
Immediately see changes while editing your character.
Character Saving & Loading
Save complete character recipes and reload them later.
Archetype Saving & Loading
Create a reusable library of your own procedural character Archetypes.
Version History
Browse previous generated characters visually and return to earlier results.
Undo / Redo
Standard undo and redo support while editing.
Custom Colors
Artist-authored colorways together with custom color editing.
Asset-Specific Color Masks
Individual clothing assets can expose multiple independently editable color regions.
Compatibility
Unity Humanoid / Mixamo Compatible
Characters are compatible with Mixamo animations and standard humanoid animation workflows.
Magica Cloth 2 Compatible
Compatibility with Magica Cloth 2 is supported for projects that want additional cloth simulation.
Magica Cloth 2 is not included and must be purchased separately from the Unity Asset Store.