Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.90. The latest store price is $14.90, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.90 | Latest store price | |
| $14.90 | Unity First Price 2026-08-26 2026-08-26 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Arcane Casts - 10 Procedural Ability VFX
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Art & Visuals > VFX
Shatterline - a seam splits the floor and ice is driven up out of it, low at the caster and ramping into a broken wall downrange, then the fracture runs back home.
Arcwake - a discharge crosses the lane almost instantly and leaves guttering filaments behind it, then forks sideways at the far end into a hard T.
Pyroclast - three molten fragments thrown on separate arcs, heating visibly in flight, landing in a spread of overlapping craters that cool over the following seconds.
Lumenspire - a column of light that leaves the caster narrow and opens downrange into a cone, holds, then collapses to a thread and goes out.
Staticbind - a trap. Current thrown across the floor snaps into a hex lattice cell by cell, holds, re-strikes, and collapses.
Rimehalo - a crown of near-black ice blades rising in a spiral around a frozen slab, with mist rolling off the ring and frost banking up against it for the whole cast.
Sunder - the only cast that comes from the caster's own feet. A fracture ring outruns the dust it throws, plates of ground tilt up along it and drop back.
Bulwark - a wall assembled from hexagonal panels that fly in and lock shoulder to shoulder, hold, then fall out of formation.
Maelstrom - the one that pulls. Debris and torn air spiral inward and up a leaning funnel, and it ends by releasing everything outward in a single beat.
Verdance - the support cast. A sigil opens underfoot and motes rise in a slow column. Calm on purpose, and quiet enough to sit under a health bar.
TUNING
Each ability is one ScriptableObject with сolour ramps, timings, counts, curves, light rigs, camera shake. Change a value and the effect changes while it is running - there is no bake step and nothing to re-import. Three recoloured and retimed presets ship for every ability, thirty in all, as worked examples of how far a profile moves before it stops being the same effect.