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AR Foundation Remote preview
Unity

AR Foundation Remote

By Kyrylo Kuzyk

$80

Rated 5.0/5 from 135 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24. The latest store price is $80.

Recorded prices for AR Foundation Remote 6 price observations from Jul 2, 2026 to Oct 31, 2026. Lowest recorded price $24. Exact dates and prices are listed below. $0.00 $40.00 $80.00 Jul 2, 2026: $80. Unity First Price 2026-07-02 2026-07-09 Jul 4, 2026: $24. Unity Flash Sale 2026-07-04 2026-07-05 Jul 5, 2026: $32. Unity Flash Sale 2026-07-05 2026-07-06 Jul 6, 2026: $40. Unity Discount 2026-07-06 2026-07-11 Jul 8, 2026: $40. Unity Discount 2026-07-08 2026-07-15 Oct 31, 2026: $80. Latest store price Jul 2, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 6 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$80Latest store price
$40Unity Discount 2026-07-08 2026-07-15
$40Unity Discount 2026-07-06 2026-07-11
$32Unity Flash Sale 2026-07-05 2026-07-06
$24Unity Flash Sale 2026-07-04 2026-07-05
$80Unity First Price 2026-07-02 2026-07-09

Sale and bundle history

The 5 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About AR Foundation Remote

  • Tools, Systems & Learning > Development Tools & Automation
AR Foundation Remote enables faster AR development by providing real-device preview and debugging directly within the Unity Editor. It precisely replicates real AR device behavior for iterative testing. Key features include precise replication of real AR device behavior in the editor, extensive testing with both ARKit and ARCore, plug-and-play operation with minimal setup, video streaming from editor to device without building, multi-touch input remoting or mouse simulation, testing of GPS, gyroscope, and compass in-editor, pure C# implementation with full source code available, and Wi-Fi connectivity between any AR device and Windows PC or macOS. It is compatible with ManoMotion SDK, Wikitude SDK Expert Edition, and VisionLib SDK. Supported AR subsystems include meshing with physical environment mesh generation and ARKit mesh classification, occlusion with ARKit depth/stencil human segmentation and ARKit/ARCore environment occlusion, face tracking with face mesh, pose, eye tracking, and ARKit blendshapes, body tracking with 2D/3D ARKit body tracking and scale estimation, plane tracking with horizontal and vertical plane detection, boundary vertices, and raycast support, image tracking with mutable image library runtime replacement, depth tracking with feature points and raycast support, camera with background video, position, rotation, facing direction, and configurations, CPU image support for camera and occlusion, anchor management for adding, removing, and attaching anchors to detected planes, session subsystem with pause/resume, tracking state, and mode settings, light estimation with average intensity, brightness, and color temperature, main light direction, color, and intensity, exposure duration and offset, and ambient spherical harmonics, raycast subsystem for world-based raycasts against detected planes, point clouds, and depth maps, object tracking with ARKit object detection after scanning, and ARKit World Map support for serializing, deserializing, and applying saved world maps to current sessions.

Unity price last checked .

Prices and availability may change.