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Price history
Lowest recorded standalone price: $25. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Aquarium - Shoal AI
- Theme > Nature & Countryside
- Theme > Realistic
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Aquarium is a complete AI for shoals of fish, which allows you to easily and efficiently instantiate hundreds of fish with different species.
It also includes special shaders to animate the fishes without bones.
Shaders are PBR Based from standard material
Albedo
Normal map
Metal (R)
Roughness (A)
Ambient Occlusion (G)
Emissive map
shaders made with Amplify Shader
Included a shader to animate Fishes(no rig needed).
Included a shader to animate underwater flora.
Included a shader for water surface.
Included a shader for rocks with triplanar effect on top for moss/green/aged effect.
Included both URP and HDRP shaders versions.
Included 8 unique Models for coral decorations (from 944 < 47 681 polys)
+ 4 unique Fishes Models (488 < 1212 polys)
+ 1 Unique Mesh for corridors (1048 polys by part)
+ 1 unique rock Mesh(1647 polys)
Each object is PBR based with texture in TGA in 2048 pixels.
(Albedo, normal, metal+roughness+ AO)
Included bubble effect particle system.
It also includes special shaders to animate the fishes without bones.
Shaders are PBR Based from standard material
Albedo
Normal map
Metal (R)
Roughness (A)
Ambient Occlusion (G)
Emissive map
shaders made with Amplify Shader
Included a shader to animate Fishes(no rig needed).
Included a shader to animate underwater flora.
Included a shader for water surface.
Included a shader for rocks with triplanar effect on top for moss/green/aged effect.
Included both URP and HDRP shaders versions.
Included 8 unique Models for coral decorations (from 944 < 47 681 polys)
+ 4 unique Fishes Models (488 < 1212 polys)
+ 1 Unique Mesh for corridors (1048 polys by part)
+ 1 unique rock Mesh(1647 polys)
Each object is PBR based with texture in TGA in 2048 pixels.
(Albedo, normal, metal+roughness+ AO)
Included bubble effect particle system.
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